The Dark, Decadent World Of Game Testing
Tuesday 14 August 2007 @ 9:11 am | By Ivan 'Nahu' LozanoIf you're new here and you like what you see, you may want to subscribe to our RSS feed, and browse around for more fun stuff. Thanks for visiting!
Video Game testing, the holy grail of all dream jobs for many gamers. Just imagine, getting paid to play games all day, not like those suckers, the game programmers, spending their days slaving over petty problems. Or is it? This insider report from Journalist Karla Starr shows us a glimpse of the dark world that is game testing. A snip from the article:
“People were there because they thought it was going to be this great job,” says Sean Day, referring to his time as a tester, “but you were always threatened with the prospect of losing your job at any minute. There was a guy, we were testing and sitting there, it was 10:30 in the morning, and just out of nowhere, this security guard comes up, and a supervisor comes up after him and says, ‘Grab your things.’ I’ve seen that several times. At all three jobs,” says Day, who counts these inexplicable firings among the more unsavory aspects of his time in QA.
A bunch of people reduced to mere junkies, wasting away in front of screens just for a dose of the dream.







a younger friend of mine worked not as a videogame tester but rather playing games in front of clients in EB back 8 years ago, in California (not sure if it was SD or somewhere else) but he made about 8 dlls an hour or something (maybe because he was a teen)