Tales of Vesperia DLC Lets you Pay to Level Up

4 Comments

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Namco has gotten a reputation for exploiting DLC more than most developers, and this current development really doesn’t do anything to help that image. In Tales of Vesperia, you can literally pay to get in-game gold, levels, and skill sets. Kotaku got someone to translate this screenshot, although at this point we only know what five out of the 18 items are:

  • LV Up +10 (1) 300 Microsoft Points
  • LV Up +5 (1) 200 Microsoft Points
  • 300,000 Gald (1) 300 Microsoft Points
  • Skill sets 80 Microsoft Points
  • HP Recovery Cuisine Recipe Set 100 Microsoft Points

I can’t say the prices are unreasonable, but the idea in and of itself is depressing. Giving players the option to pay to get ahead is a shameless way to get money, and also encourages laziness and passive consumption. But hey, for those of you who don’t actually like playing video games, knock yourselves out.

[Kotaku]

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4 Replies to "Tales of Vesperia DLC Lets you Pay to Level Up"

  1. Enner says:

    Good for pre-empting the gold farmers!

    Of a single-player game… Well, half of it worked out.

  2. Velcor says:

    haha; Hey, you can’t have everything at the same time!

  3. desfunk says:

    The sad part is, i’d probably pay. In a time of gaming when there’s just too much to play, and not enough time TO play through these massive rpgs. Any help i can get to play through faster would be accepted. It’s the reason why i used to love action replay and whatnot back in the day.

  4. Chris says:

    To be honest I find this kind of paid DLC better than than when they actually remove game content from gold release and then charge it for it via DLC. At least with this I have the choice to either pay for it or can still get in the game anyway, whilst other DLC you have to pay to get all of the game.


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