Severity strikes Pro-gaming

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This Sunday the Cyberathlete Professional League announced they are developing a game specifically designed for professional gaming. The name of the game is Severity and even with that ugly logo this game promises enhanced tournament support, spectator modes and some sort of statistical module to calculate player’s performance (Unreal Tournament anyone?). The game is set for a late 2007 release.

Is this a good thing at all? When a game model is pushed by one of the big names in professional gaming, does it mean it will become standard? Standards are any formal sport’s foundation but innovation is what drives the gaming industry. Paradox!

[CPL]

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