Patric Curry and his werewolf extravaganza
Friday 16 June 2006 @ 10:48 pm | By Ivan 'Nahu' Lozano Comment now!
Patrick Curry, a game designer for Midway, had an interesting new year’s resolution. He challenged himself to write 52 game concept ideas, one for every week of the year. Posting them on his blog, as a device for getting it done by making it public, he has already written 24 ideas and some of them are really interesting.
Our favorite one is Loup-Garou, a concept so unique I would only have expected it from a collaboration between Will Wright and Suda 51. From the website:
Loup-Garou is the game where you play as a werewolf. Actually, you play as a human, who’s been cursed with turning into a werewolf. During the daylight hours you are human, going about your “normal,” everyday life. But once darkness falls, you’re transformed into the legendary werewolf – now everything looks, feels, sounds, and smells different. Try to keep yourself from being found out… and try to keep yourself from destroying everything you hold dear…
And theres more!
So far the game seems somewhat open ended, having to tend to your farmer duties by day and trying to control yourself by night, that sounds like it would be fun. ‘But wouldn’t it get a little bit pointless after a while?’ you say. Well fear not, there’s a complex plot!
Your goal early in the game is to learn to control your wolf form. The wolf’s instinct is to ravage the town, and he’ll do just that if you let him. In a sense you have to protect the villagers from yourself. But as time goes on more and more mysterious things begin to happen, people start to disappear, and you begin to think you might not be the only creature of the night in the area…
Now I’m really hoping this gets made someday! This is just one of the, so far, 24 concepts Patrick has jotted down. There are many other interesting ideas so head to his website to find out more.
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