NIBRIS Tells More About Sadness
Sunday 18 February 2007 @ 10:34 pm | By Ivan 'Nahu' LozanoIf you're new here and you like what you see, you may want to subscribe to our RSS feed, and browse around for more fun stuff. Thanks for visiting!

The latest edition of gaming magazine, Game Informer, has some new and revealing details on one of the earliest and most shady Wii title yet. I’m talking of course about Nibris and their game Sadness.
Previously everything known were but tid-bits of information regarding the era and theme of the game. Now GE brings news that Sadness, which has roughly 15 hours of gameplay, players control Maria (seen above). Maria has to protect her brother, Alexander, after a train wreck left her both stranding in an eastern European town and rendered her brother blind.
A mysterious plot starts to unravel as Alexander beguines behaving oddly and Maria tries her best to take care of him, surviving with only what her environment provides her with. Also, the game will sport 10 multiple endings depending on the story choices you make.
This game has picked my interest ever since the concept was announced and I get even more hooked with every new detail I learn. Lets just pray to the gaming gods it doesn’t end up being another Necronesia.
[C3 News]






