More Tat’s ‘n Cap’s action goodness for Wii (that we might not get)

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The post header of course does not apply if you live in Japan, or have a freeloader disc or chipped Wii for that matter. It pains me how this game looks better with each new trailer Capcom put out, but there’s such un certainty that I’ll get to play it. *sigh*

Tatsunoko vs Capcom continues to wow me with it’s vast array of colour, over the top beat downs, classic 2D style gameplay and all-round Capcom goodness. I want this game so badly and am optimistic that Capcom will nab a lawyer as good as Johnnie Cochran to plead a case and get this game a Western release. But deep, deep down I know it’s not going to happen. It’s sod’s law that Wii FINALLY gets a solid beat ‘em up and a solid game PERIOD, yet it may not get a Western release. This truly does suck.

At least Capcom bothered to develop the game for Wii at all and at least it looks good. That’s something to savour I guess. The anime intro sequence looks kick arse! I’m glad Capcom are embracing fully animated intro sequences and are doing away with lazy GIF’s that slide across the screen. Though Capcom couldn’t resist bringing them back for their latest trailer. And as for the music, you gotta love that funked up Ayumi Hamasaki-esque theme song!

Tatsunoko vs Capcom will release on Wii and in arcades over the course of the first 2 weeks of December. Obviously for Japan only. But if Dark diamond readers and Capcom beat ‘em loving Wii owners pray hard enough, it may see Western shores. Now, bow your God damn heads and pray! Pray REAL hard.

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3 Replies to "More Tat’s ‘n Cap’s action goodness for Wii (that we might not get)"

  1. I love how it describes combos as baroque.

  2. Sol d-_-b says:

    I might be a little inebriated, but I think it moved. This looks incredible.

  3. I am officially more excited for TvC than I am for SFIV.


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