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	<title>Comments on: Link Goes Industrial With Zelda: Spirit Tracks</title>
	<atom:link href="http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/feed/" rel="self" type="application/rss+xml" />
	<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/</link>
	<description>The Most Entertaining News About Anime, Videogames And Japan. Updated daily!</description>
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		<title>By: NightChao</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-322293</link>
		<dc:creator>NightChao</dc:creator>
		<pubDate>Fri, 27 Mar 2009 14:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-322293</guid>
		<description>I guess we can all agree that Hyrule or whereever he is shouldnt be that high lvl of technology and it wont take like 5 min just to fucking go the next panel like wind waker.</description>
		<content:encoded><![CDATA[<p>I guess we can all agree that Hyrule or whereever he is shouldnt be that high lvl of technology and it wont take like 5 min just to fucking go the next panel like wind waker.</p>
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		<title>By: Sol</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-322256</link>
		<dc:creator>Sol</dc:creator>
		<pubDate>Fri, 27 Mar 2009 12:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-322256</guid>
		<description>Thankfully there are several steampunk inspired games that seem to be coming out this year. This is my favorite genre.</description>
		<content:encoded><![CDATA[<p>Thankfully there are several steampunk inspired games that seem to be coming out this year. This is my favorite genre.</p>
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		<title>By: Vekter</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-322199</link>
		<dc:creator>Vekter</dc:creator>
		<pubDate>Fri, 27 Mar 2009 05:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-322199</guid>
		<description>This is going to suck, I just know it is.

WHERE THE FUCK IS MY STEAMPUNK ZELDA, NINTENDO.</description>
		<content:encoded><![CDATA[<p>This is going to suck, I just know it is.</p>
<p>WHERE THE FUCK IS MY STEAMPUNK ZELDA, NINTENDO.</p>
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	<item>
		<title>By: desfunk</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-322107</link>
		<dc:creator>desfunk</dc:creator>
		<pubDate>Fri, 27 Mar 2009 01:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-322107</guid>
		<description>this time we get to wait FOR THE TRAIN! :p</description>
		<content:encoded><![CDATA[<p>this time we get to wait FOR THE TRAIN! :p</p>
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	<item>
		<title>By: Ivan &#39;Nahu&#39; Lozano</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-322061</link>
		<dc:creator>Ivan &#39;Nahu&#39; Lozano</dc:creator>
		<pubDate>Thu, 26 Mar 2009 23:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-322061</guid>
		<description>It does seem like windwaker traveling 5 minutes to get anywhere</description>
		<content:encoded><![CDATA[<p>It does seem like windwaker traveling 5 minutes to get anywhere</p>
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	<item>
		<title>By: Ivan &#39;Nahu&#39; Lozano</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-322059</link>
		<dc:creator>Ivan &#39;Nahu&#39; Lozano</dc:creator>
		<pubDate>Thu, 26 Mar 2009 22:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-322059</guid>
		<description>MASTER RIFLE</description>
		<content:encoded><![CDATA[<p>MASTER RIFLE</p>
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	<item>
		<title>By: Enner</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-321995</link>
		<dc:creator>Enner</dc:creator>
		<pubDate>Thu, 26 Mar 2009 19:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-321995</guid>
		<description>I&#039;m hoping the train won&#039;t an odd piece of technology in the fantasy world. It would be a nice change to see a Zelda game take place with more advance technology. Well, without firearms of course.</description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping the train won&#8217;t an odd piece of technology in the fantasy world. It would be a nice change to see a Zelda game take place with more advance technology. Well, without firearms of course.</p>
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		<title>By: NightChao</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-321918</link>
		<dc:creator>NightChao</dc:creator>
		<pubDate>Thu, 26 Mar 2009 14:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-321918</guid>
		<description>I think they want to have fun with the DS stylus and since the windwaker Link cartoon sytle I guess they went childish on the game too. Hopefully it wont be too boring of game. I no I dont think the master sword will shoot out steam but maybe the bow?</description>
		<content:encoded><![CDATA[<p>I think they want to have fun with the DS stylus and since the windwaker Link cartoon sytle I guess they went childish on the game too. Hopefully it wont be too boring of game. I no I dont think the master sword will shoot out steam but maybe the bow?</p>
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	<item>
		<title>By: desfunk</title>
		<link>http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/comment-page-1/#comment-321917</link>
		<dc:creator>desfunk</dc:creator>
		<pubDate>Thu, 26 Mar 2009 14:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://darkdiamond.net/web-notes/link-goes-industrial-with-zelda-spirit-tracks/#comment-321917</guid>
		<description>Being a huuuuuge fan of phantom hourglass,  i do NOT like the looks of this game.

The whole train thing,  gives me the feeling that there&#039;s tons of traveling back and forth in the game.   And the whole &#039;partner in dungeons&#039; thing just looks like it&#039;ll get annoying.   mostly when you&#039;re trying to fight AND have it fighting at the same time.

I&#039;ll wait til the full game is out to make my judgement on it.  But i&#039;m not that excited for it ;_;</description>
		<content:encoded><![CDATA[<p>Being a huuuuuge fan of phantom hourglass,  i do NOT like the looks of this game.</p>
<p>The whole train thing,  gives me the feeling that there&#8217;s tons of traveling back and forth in the game.   And the whole &#8216;partner in dungeons&#8217; thing just looks like it&#8217;ll get annoying.   mostly when you&#8217;re trying to fight AND have it fighting at the same time.</p>
<p>I&#8217;ll wait til the full game is out to make my judgement on it.  But i&#8217;m not that excited for it ;_;</p>
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