Lag Plagues Street Fighter IV Online Play

If you're new here and you like what you see, you may want to subscribe to our RSS feed, and browse around for more fun stuff. Thanks for visiting!

image

Well, for now anyway. Producer Yoshinori Ono says “lag will be a huge problem for online play,” and that eliminating lag will be tougher for the Street Fighter IV team than it was for devs working on Soul Calibur and Virtua Fighter, adding “It’s quite difficult for 3D Street Fighter at the moment.”

Unfortunately Ono’s current answer to the problem sounds more confused than hopeful: “we’re thinking about trying to balance it up at user interface level and input timing by using joystick or something like that.” Oh ok, that makes perfect sense. Wait, what?

Lag has always been a sore spot for gamers, and especially for fighting game fans (as any hardcore Super Smash Bros Brawl will let you know). Capcom is dedicated to delivering great multiplayer experiences though, so I have faith in them.

[videogaming247]

Related Posts
  • First ever screenshot of Street Fighter IV
  • The new lady of Street Fighter IV
  • Street Fighter IV to Launch With Street Fighter Movie
  • Street Fighter: The later Years saga continues!!
  • A little polishing to the old sofa: Rebalancing Street Fighter II HD


  • Have your say!

    Features






    Upcoming Releases & Events

    Poll

    Do you buy anime merchandise? Figures, models, t-shirts, pillow cases (no need to hide it)

    View Results

    Loading ... Loading ...
    Polls Archive

    The Dark Diamond Crew

    Abraham 'Velcor' Duarte



    Amy Fairchild



    Ben 'FBINinja' Schmidt



    Chris 'Taco' Martinkovic



    David 'KidKobun' Bruno



    Ivan 'Nahu' Lozano



    Random J



    tskiller



    Vekter



    Listed alphabetically, recently active

    Month's Top Commentators