Gamecube Development Atmosphere Made Miyamoto Sad
Friday 13 March 2009 @ 11:52 pm | By Ivan 'Nahu' Lozano 3 Comments
Who or what could ever be so cruel to make our beloved and every cheerful Shigeru Miyamoto sad?! Apparently: the Gamecube. In a recent interview with Famitsu’s Katsuaki Kato, Miyamoto confessed his feelings of sadness and frustration during the Gamecube years.
According to good ol’ Shiggy, during the NGC days Nintendo tried hard to play catch-up to Sony’s PS2 and the Microsoft newcomer, the Xbox. "The more we competed with new companies entering the market, the more we started acting similar to them” says Miyamoto. A troubling comment seeing as if they had tried to copy Sony and Microsoft… the Gamecube would have had a more diverse library. Then Miyamoto drops the tearjerker quote by saying:
"This is a job where you have a plan and you polish it endlessly while getting help from others. If Nintendo’s games fail to stand out as games that aren’t made that way proliferate, then it shows that the creation process is for nothing, which made me very sad. That was especially obvious during the GameCube era; Nintendo titles were hardly even discussed by the [non-gaming] general public back then."
Yeah Shiggy, you were not the only one sad and frustrated with the little purple box, we all were… we all were.
[1up]
If You Liked This... Share It!
Or share it by email or anywhere else with





The gamecube was a joke. Despite it having a few good games it only recently became a fitting price for the system.
(Also, that is a creepy ass picture Ivan =P)
Buyer’s guilt affects me when I say the GCN was okay and just suffered a series of mishaps. Wait a minute, that applies to nearly all disappointments. Oh well, I only had a Gamecube for its respective generation and it served its purpose for me. However, I’m certain that I would’ve been more entertained if I had a PS2 or Xbox. Smash can only excite a person for so long.
That picture was photoshopped, wasn’t it?