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	<title>Comments on: Blizzard: Diablo III Will Keep Its Color</title>
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		<title>By: Sol</title>
		<link>http://darkdiamond.net/web-notes/blizzard-rejects-petition-diablo-iii-to-remain-colorful/comment-page-1/#comment-173670</link>
		<dc:creator>Sol</dc:creator>
		<pubDate>Sun, 03 Aug 2008 04:29:02 +0000</pubDate>
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		<description> Agreed. 

While Jay Wilson has a point about identifying enemies the colors are still over-saturated boarding on cartoony. But with the right particle effects you can add a great shine to the overall product. I&#039;m wondering how expansive the game (world-wise) will cover as well as enemy types. 

I always hated in Diablo II that any &#039;new area&#039; you encountered you meet a same goblin, but just another skin color and new immunity.</description>
		<content:encoded><![CDATA[<p>Agreed. </p>
<p>While Jay Wilson has a point about identifying enemies the colors are still over-saturated boarding on cartoony. But with the right particle effects you can add a great shine to the overall product. I&#8217;m wondering how expansive the game (world-wise) will cover as well as enemy types. </p>
<p>I always hated in Diablo II that any &#8216;new area&#8217; you encountered you meet a same goblin, but just another skin color and new immunity.</p>
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