Sunday 25 November 2007 @ 11:03 am | By Jonathan_Leo 7 Comments
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Because no one demanded it, and due to an overdue “A Look Back @” column still in the works, I bring you yet more equations that may amuse or bewilder. I’m surprised Gamers(TM) hasn’t lodge a complaint on my inspired “borrowing” of their shtick. I’ll get on with serious stuff soon, but for now, enjoy:
Monday 12 November 2007 @ 9:37 pm | By Ivan 'Nahu' Lozano 4 Comments
While fans worked their asses off to make OOT a 2d game, it turns out Eiji Aonuma, creator of most of the latest Zelda titles wants to make A Link to the Past into a 3D title, or so he said in a recent interview.
Ocarina of Time was the first title I worked on, and I was continuously tackling challenges every day during its development, so I think this is the title I feel I impacted the most. I believe that experience made me what I am now. I always think about what we couldn’t do and what didn’t work well in the previous game when we start a new title, but there’s no game that I would want to actually change as such. I have to say though, the first Zelda game that I played and felt potential in was Link to the Past. I’m actually very interested in what it would be like if we remade that title as a 3D game.
Now that sounds totally sweet but somehow I doubt Link turning into a pink bunny translates well into a 3D game.
Wednesday 10 October 2007 @ 10:49 pm | By Jonathan_Leo 5 Comments
Wait, I mean Legend of ZEL-da. Because of, you know, the whole internet forums bitching about Link’s new cartoony look. Oh wait, that joke’s 3 years old? Review after the jump. Read more!A Week Later With Legend Of Celda
Wednesday 2 May 2007 @ 6:46 pm | By Ivan 'Nahu' Lozano1 Comment
That interview with Square Enix’s Shinji Hashimoto we posted about the other day contained a bit of trivia on how Nintendo develops Zelda games. According to Nintendo Dream, the magazine conducting the interview, Nintendo has a “Zelda Steering Council” which decides what’s appropriate for a Zelda game and what isn’t.
So link turning into a pink bunny and then a wolf is all decided by this mysterious council. I dont know what goes on inside that council chamber but I’m pretty sure consciousness is altered in some less than legal ways, how else can you explain Tingle?
Thursday 22 March 2007 @ 3:38 pm | By Abraham 'Velcor' Duarte 4 Comments
Oh crap. Just when I was starting to like the idea of Link transforming to a wolf this comes out:
Fursuit aficionado Fatkraken is the one responsible for this wolf Link cosplay suit. My impressions? Although I’m not into the furry scene, I really like this suit; it’s well made and somewhat captures the essence of Wolf Link. Good Job, dude! Too bad it will probably end up being used for unspeakable acts of depravity.
You can watch more photos of the suit (and some disturbing-looking Zelda mailmen) HERE.
Monday 5 March 2007 @ 5:29 pm | By Ivan 'Nahu' Lozano 2 Comments
Alex Davis over at First Four Figures sent us, as usual, some pictures of their next release, Sheik. Velcor actually saw this one at last year’s San Diego Comi-con. Sadly the pictures of it were near white from flash flare, Velcor was shooting with a disposable camera and we all know how much those suck. It looks alittle different from the model presented back then. Somehow this one seems a little less detailed. See for yourselves.
This figure looks fit for a mass produced release, and even those tend to look better. Its over $100 bucks so unless you are a die hard Zelda fan with too much disposable income, think twice before buying.
Monday 26 February 2007 @ 8:53 pm | By Abraham 'Velcor' Duarte1 Comment
To all of you Nintendo fans. . .they have finally done it. The legendary Zelda:Ocarina of Time is finally downloadable via the Wii’s Virtual Console at the reasonable price of 1000 points ($10). If you haven’t played this game, well, I don’t know in what African nation you’ve lived in, but if you’re reading this, shame on you! Go get it now and realize what makes the Zelda saga so special.
Saturday 3 February 2007 @ 5:32 pm | By Abraham 'Velcor' DuarteComment now!
Well. . . remember Nahu posted some Zelda:TP Easter eggs? Someone compiled some of these scenes for you to check the vast amount of details that surround this great game.
WARNING: You would likely want to finish the game first before watching the scenes, but I don’t consider them to be major spoilers of the obvious, like Link and the wolf.
I still want to ask Nintendo why wouldn’t they get other character design for the 00CC00’s. They’re just too creepy.
Friday 26 January 2007 @ 4:52 am | By Ivan 'Nahu' Lozano 2 Comments
In a recent post I asked just what had Nintendo been doing to Twilight Princess for such a long time. Well apparently they spent that time adding quite a bit of easter eggs. Someone on the IGN LoZ board posted a list of easter eggs, some are pretty obvious, some are historical facts most Zelda fans will know but then again, some are just perplexing. Take the following for example:
- The night sky is an accurate representation of the real night sky. Stars are the correct brightness, and constellations such as Orion and Cassiopeia. The moon moves, but the stars stay still, however. (Nintendo really has a thing with stars this generation huh?)
- Oocca are inspired by M.C. Escher’s painting “Other World” (Seen above)
- When you ask the fortune teller in Hyrule Castle town for your ‘love’ fortune, her chant is actually “Wait….loading takes a while” spelled backwards.
- Ooccoo is the little bird that warps you out of dungeons. 00CC00 is the hexadecimal colour code for the green of Links tunic in the original Zelda. It’s likely a coincidence, with Ooccoo being a play on Cocoo (the chickens).
Pretty cool! The commenters on the forum add a few more. Know of another easter egg? let us know in the comments.
Monday 22 January 2007 @ 1:32 pm | By Abraham 'Velcor' Duarte 4 Comments
Now, what person that has had a Nintendo console hasn’t played a Zelda game? If a difit comes up, I would be pretty concerned about all he / she has been losing. Not just because it’s one of Nintendo’s best expanded-franchise games, but because it has that veil of fantasy everyone would like to be served on top of their breakfast cereal.
Now I present to you the famous Japanese ad for the game, featuring the main characters and NPC’s hip-hopping around with a catchy tune.
I’m waiting for The Legend Of Zelda: Brilliant Dance Floor.
Monday 15 January 2007 @ 12:26 pm | By Abraham 'Velcor' DuarteComment now!
Ever thought on what you need to do next to complete your Zelda: TP with 100%? Suffer no more: There has appeared (or rather, someone made) a Zelda Calculator, which estimates your percentage of completion depending on how many dungeons, minigames and whatnot you have achieved.
Saturday 16 December 2006 @ 11:36 am | By Ivan 'Nahu' Lozano 2 Comments
According to CVG the latest issue of Game Informer magazine reports that their sources tell them the next Zelda installment for the Wii is already a year in development. Given past experience this means we could see a new Zelda in as little as two more years, remember a 3 year development cycle is short for a Zelda game.
The magazine also reports that Phantom Hourglass for the DS is delayed until October 2007. Should we still be surprised that a Zelda game gets delayed?
Wednesday 29 November 2006 @ 8:32 am | By Ivan 'Nahu' LozanoComment now!
I was somewhat disappointed when Velcro bought Twilight Princess, not only because we had no Wii and could only stare at the box, but because there was no swag to accompany the game. It was breaking a long tradition of playing a new Zelda.
Well it appears someone misplaced our swag because its being given away on the Twilight Princess soundtrack. The box, besides coming at a $39.99 price tag, includes a small replica of the master sword and Hylian shield.
Thursday 23 November 2006 @ 3:40 pm | By Ivan 'Nahu' Lozano1 Comment
This being Cosplay Thursday, here’s some Link VS Riku (Kingdom Hearts). Remember kids, cosplaying makes you super cool.
The creators say this wasn’t coreographed and that in a way it represents the fight between the Wii and the PS3. But…. ah screw it, I dont even need to add anything witty or funny about the video, just watch it again.
Thursday 16 November 2006 @ 1:35 am | By Ivan 'Nahu' LozanoComment now!
Last Friday at a meeting here in Dark Diamond HQ (aka my house) we had a small retro gaming night accompanied by the obligatory elements of th geek food pyramid. We had Zelda, the original Nes game and thought not all had played it back in the day one thing we all shared. We all sucked.
Getting through the first dungeon wasn’t much of a problem but after that we kept dying by the most stupid things. After about half an hour though we gave up. Beating this game is not human — said one of the present. It appears he was right.
Denying that a human can ever beat the game I present to you, faithful readers, a tool assisted speedrun of The Legend of Zelda. 26 minutes of shame for those of us that cant beat this anymore.
At least there’s some of the best retro gaming music to be enjoyed.