Showing posts tagged Xbox-360.

TGS ‘08: Bayonetta makes like Dante

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This game couldn’t look any more like Devil may cry if it tried. Fair do’s though: the guy responsible for Devil may cry did create it. And hey, if the formula works…

Bayonetta is a witch who is on a mission to slay monsters masquerading as angels. That’s all that’s known in terms of the story. It wasn’t easy to make out in the trailer (this post will be updated when the direct stream trailer hits), but Bayonetta’s outfit is made up of her hair, which she can unleash for deadly attacks. This gives the developers an excuse to have the leading lady show some skin and be pretty much naked during attacks, as the trailer showed. Weird, but a cool idea. Dante sure as hell couldn’t do that. He was too much of a little bitch when it came to his hair.

Bayonetta is getting a lot of attention and love from gamers (I’m sure the extreme close-up under the crotch sweeping shot has a fair bit to do with it), so it will be interesting to see how well this game sells when it releases. It looks to do a good job of filling the stylish slash, hack and gun’ em void until the inevitable Devil may cry 5 comes along.

Bayonetta is being developed by Platinum games (the lovely people who will bring us MadWorld for the Wii) and will be published by Sega. The game is slated for a September 2009 release for both Xbox 360 and PS3.

TGS ‘08: Sakura’s back!!

Not much else to say really, except it’s good to have her back again! And how can you not love that “Yoroshiku onegaishimasu!”!? Just when I didn’t think Sakura could get any more charming!

It appears Miss Kasugano is still stuck in her Junior year at school. Beating up punks and fire-balling them in the street whilst keeping the Chuck Taylors squeaky clean and the panties on display obviously takes priority over her academic studies. It appears she’s been hitting that same gym as Chun-Li too. Her legs and arms are like tree trunks!

This is great news! Capcom can never be too generous when it comes to additional characters. I just hope it doesn’t stop with Sakura, Cammy, Fei-Long and Dan.

Kick ass Street Fighter IV anime sequences

After 10 years of Street Fighter intro and ending sequences consisting of gif images that slide across the screen, it’s great that Capcom finally decided to grace us with animated sequences. Nobody looks to Street Fighter for its story, but it’s good to finally have a game with a stronger narrative that everybody can follow. It’s a shame we didn’t get Chun-Li sporting the un-bunned hair, wife beater and denim hot pant combo that she rocked in her Street Fighter II ending on the SNES version. But I guess waistcoat, skinny jean, Chuck Taylor wearing Chun-Li will do for now. Fans of ‘Chun-Li’s titties in the shower’ scene from Super Street Fighter II: The animated movie can do away with their wishful thinking of that scene getting re-created for Street Fighter IV. It ain’t happening.

One thing got me though. Why does Guile’s wife look like a man? I thought it was Ken at first and that Capcom were throwing a gay relationship into the mix. Well…people have argued for years Ryu and Ken have never had eyes for anybody else but one another. But to have an all American man like Guile embark on a relationship with Ken would be a curveball to say the least!

Street Fighter IV doesn’t have a console release date as of yet, but this anime video shows Capcom are well into production and that Cammy is a dead cert. Other console exclusive characters include Dan and Fei-Long, with the possibility of other characters from the Alpha and III series’ making appearances. I’m all for Sakura and Ibuki.

[Gamekyo]

Bungie’s up to their old tricks again, more teasers [UPDATED]

Great, more ARGs. There goes the next 2 months of my life.

Well, looks like whatever they had to hide from us at E3 isn’t being held back anymore. Over the last few days, Bungie has posted 2 news posts that, as is tradition for new game announcements from Bungie, make no fucking sense at all. Entitled “KEEP IT CLEAN” and “PARDON OUR DUST“, both of these seem to be some kind of UNSC logs containing some really confusing stuff.

So, what the hell does all this mean? Well, for one thing, Bungie’s got more than just some achievements and maps up their sleeves. It’s pretty obvious they’re about to either announce or release a new game. And from the sounds of it, the oft-rumored Marathon remakes might not be far off.

UPDATE: Bungie has posted a teaser on their site regarding their newest project. All we know is that it is what was rumored as the Mythic pack. It will contain 7 new maps and a completely new campaign setting that seems to be an ODST-themed one. Check out the teaser here.

[from Kotaku]

New Halo 3 update brings new achievements and more

I wonder if anyone who reads us actually likes Halo 3.

Late last night, Bungie rolled out what it’s calling "Title Update 2", including multiple new achievements and a new ranking system for all playlists. Dubbed "Playlist Rankings", the system adds new military ranks for each playlist, on top of your global ranking and your "Trueskill" rank (That number next to your name in each playlist). This basically removes the Trueskill rank from your experience ranking, which only matters because it gives you more stats to prove that you’re better than your friends at a playlist.

Hit the jump for the 10 new achievements and why there’s more to this update.

Read more!

Odd Platform Choices: Chaos;Head Coming To Xbox 360

chaoshead1 chaoshead2

Starting with Clannad, the Xbox 360 has become an oddly appealing choice for Visual Novel console ports recently, most likely due to the PC-like nature of the platform and the subsequent ease of porting the code. Next up on the list is 5pb and Nitroplus’ horror-psychological Chaos;Head, which is also receiving an anime adaptation this fall.

The game centers around Shibuya, Tokyo, and some bizarre events taking place there such as group suicides and male pregnancies. Gristly murders and cute girls with oversized weaponry take the stage as Takumi Nishijou (You, understood) becomes exposed to more and more of these events and either ignores them or decends into madness. Your choice, of course. While we’ll never see this in English, at least we can look forward to the anime and watch for other odd platform choices by Japanese developers.

[Famitsu]

360 Most Sold Console in Japan; Hell Freezes Over.

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Looks like Microsoft’s strategy in Japan is finally starting to pay off. According to the popular game and entertainment site Famitsu, the Xbox 360 is the top selling console in Japan for the week of September 8th to the 14th. Here is the numbers breakdown:

Xbox 360: 28,681 units
Wii: 27,057 units
PLAYSTATON 3: 8,050 units

While shocking, there are reasons for this sudden jump in sales numbers. First and foremost, is the recent glut of JRPGS, such as Infinite Undiscovery, Tales of Vesperia, and the upcoming Star Ocean 4 to name a few. This, in combination with a hefty pricecut, it is easy to see why even the most staunch Japanese gamer may be swayed over. The real test for Microsoft’s flagship gaming system will be if it can hold on to the lead in the weeks to come, or at least maintain a respectable amount of sales in comparison with their earlier performance in Japan.

Oh yeah, watch out for flying pigs.

[Famitsu]

MS Employee Blows Whistle on Red Ring Bug, Gets Fired

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Microsoft hardware tester Robert Delaware decided to publicize some information on the Xbox 360, namely about a bug that would cause the console to lock up every single time: “If you coordinated the music player with the dashboard, you could get almost every 360 to lock up.” Ouch. That sounds like a pretty big thing to overlook.

Unfortunately for Delaware, he had signed a non-disclosure agreement, so while he felt telling online industry mag VentureBeat was the “moral” thing to do, it also ended up being the “get your own ass fired” thing to do. Is this really a matter of morality? While it is a serious glitch, it isn’t exactly a life-or-death matter either. And of course, caveat emptor

[The Escapist]

Fallout 3 DLC to top out at "Several Hours"

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According to Bethseda VP Pete Hines, Fallout 3’s gonna have some serious DLC when it hits later this year. In an interview with Shacknews, he stated that they "want stuff that’s going to be several hours. Not just like a one-off thing, but something like where you can download it and play it for X number of hours". He also goes on to say that they want to do something like what they did with Knights of the Nine, a downloadable quest chain in Oblivion, another one of Bethseda’s most popular titles. Hopefully they can make the quests new enough to actually justify paying for the stuff.

Sadly for the PS3 owners out there, Bethseda already says that they’re only releasing DLC for the PC and 360 versions of the game.

[From Kotaku, via Shacknews]

Castle Crashers launches today, might just be worth 1200 points

Man this looks awesome.

So, Castle Crashers, the new game from Alien Hominid creators Behemoth, goes live today for 1200 Microsoft points. Touting over 20 levels and bosses, HD gameplay, 4 players over Xbox Live, XBL Multiplayer arenas, "Animal Orb" companions, and over 20 characters, this game looks well worth the $15 it costs. Videos and more after the break.

Read more!

New Final Fantasy XIII screenshots!

Final Fantasy XIII screenshot [courtesy of Famitsu.com] Final Fantasy XIII screenshot [courtesy of Famitsu.com] Final Fantasy XIII screenshot [courtesy of Famitsu.com] Final Fantasy XIII screenshot [courtesy of Famitsu.com]

New screenshots of Final Fantasy XIII have surfaced!! It was previously revealed yonks ago that our agile new heroine would become part of your typical FF style party, and that it was highly likely that the red haired girl and the Seifer look-a-like in the hat would be part of it. And whilst these screenshots don’t really confirm that, they actually kinda do. The shots above show our little party spending quality time together in much more rural settings as opposed to the high tech cities we’ve seen up until now. The shot on the top right is especially striking; showing a colossal figure amidst tidal waves which appear to have frozen.

Square Enix are still keeping tight lipped about anything concerning this games’ plot and its characters, which is just how I like it! There’s nothing worse than knowing everything about a game way before it’s even released.

As we speak, there’s a bunch of Square Enix employees working their fingers to the bone to get this game completed, along with a bunch of other Final Fantasy related games on the side. Oh yeah, and the forthcoming Xbox 360 port of this game as well.

A playable demo of Final Fantasy XIII will be made available with Final Fantasy VII: Advent children complete when it releases in Japan in March 2009. There’s no word on if this demo will be made available for download on the PSN marketplace.

Watch it: Final Fantasy XIII E3 2008 trailer
Read about it: Fabula nova crystallis: Final Fantasy

[Famitsu]

Tales of Vesperia DLC Lets you Pay to Level Up

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Namco has gotten a reputation for exploiting DLC more than most developers, and this current development really doesn’t do anything to help that image. In Tales of Vesperia, you can literally pay to get in-game gold, levels, and skill sets. Kotaku got someone to translate this screenshot, although at this point we only know what five out of the 18 items are:

  • LV Up +10 (1) 300 Microsoft Points
  • LV Up +5 (1) 200 Microsoft Points
  • 300,000 Gald (1) 300 Microsoft Points
  • Skill sets 80 Microsoft Points
  • HP Recovery Cuisine Recipe Set 100 Microsoft Points

I can’t say the prices are unreasonable, but the idea in and of itself is depressing. Giving players the option to pay to get ahead is a shameless way to get money, and also encourages laziness and passive consumption. But hey, for those of you who don’t actually like playing video games, knock yourselves out.

[Kotaku]

Whoops: Japan ran out of 360s

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In a shocking turn of events, Japan seems to be giving the Xbox 360 more love than the average hikkikomori gives a Konata body pillow, totally throwing the rest of the world for a loop by buying all the consoles in the whole damn country.

Microsoft issued on apology on their Japanese site for the console and promised to increase overall production of the console and to deliver a fresh shipment next month. They say, “we ask that you please patiently wait until the console is shipped.” Well, what else could they do, riot?

[Kotaku]

Record Low Temperatures In Hell: Xbox 360 Outsells PS3 in Japan Again

hell-frozen-over

Fueled by another popular Namco franchise (First idolm@ster, then Ace Combat), the Xbox 360 has outsold the Playstation 3 yet again in Japan, which always sends a shiver down our spine. What’’s more is that the percentage increase is pretty crazy: Over 450%. Numberwise, this means that last week it sold 5,359 units, and this week it sold just under 25,000 (24,962 to be precise). Microsoft owes this to Tales of Vesperia.

Whether it was the Tales of Vesperia Xbox 360 itself that fueled the sales or the game making more people want to pick up the system with no PS3 Tales in site will remain a mystery, but the fact that the system moved as many units as it did shows that given a game the people want, they will come to your system. If the sales hold up for more than a week, we may have to consider preparing for the apocalypse.

[Edge Online]

Review - Soulcalibur IV

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A tale of Souls and Swords, eternally retold….

Welcome back to the stage of history!

The next entry in the Soul series is here. After a rather mediocre third installment and surprise guest stars from everyone’s favorite galaxy far, far away, has Soulcalibur IV found its way back to the ever-elusive Good Sequel Bay, or is this another crash landing on Bad Game Rock?

(This review is based on the Xbox 360 version. PS3 users’ mileage may vary.)

Read more!

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