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These days multi-platform announcements are becoming increasingly less surprising, and since we saw Resident Evil 4 on the Wii, I wouldn’t be surprised if its sequel followed suit. Apparently Sega of America’s president Simon Jeffrey blurted out the info while talking about Nintendo’s efforts to reconnect with core gamers in the future. He said, “Resident Evil 5 – when that happens on the Wii that’s going to help.”

He could have just been assuming the news rather than letting it slip, but Sega and Nintendo are such close partners these days that I bet he already would have known. And indeed, it is something for Wii-owning hardcore gamers to look forward to.

[Destructoid]



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As if we needed any more wacky, alternate-universe Sonic spinoff games. Nintendo Power reports that the game is coming out for the Wii in Spring of 2009. Apparently the game’s plot is based on Medieval lore, and Sonic’s goal “is to become a knight.” Oh, brother.

To make matters worse, European Marketing Director, Gary Knight said that this will be the beginning of a “Storybook” series of Sonic games. This just means that our spiky blue friend will descend even further into the territory of overambitious video game clusterfucks. How long can this keep going on?

[Siliconera]



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In an admission many have probably been waiting a long time to hear, Nintendo president Satoru Iwata says “I don’t think the current system we have with friend codes is perfect.” After making this statement, he still wanted to make it clear that Nintendo’s online policy is concerned first and foremost with safety and “a world where we can assure that there will be no harassment for these online beginners.

There are no details as to what changes are being proposed, but Iwata says “we will be studying this on an ongoing basis,” hinting at some small improvements at least. What do you think could be done? Perhaps they could implement some parental controls that could lock or unlock restrictions on talking/interacting with non-friends?

[Kotaku]



Chris 'Taco' Martinkovic

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Huh? There’s gaming industry news outside of E3? That’s right! This week’s Famitsu scans are in, and the big news this time around is a surprising Capcom project. Dead Rising, the hit B-Movie inspired zombie slasher from 2006 is making its way to Nintendo Wii.

The Wii version is going to be a direct port of the Xbox 360 version with some added waggle, similar to Capcom’s port of Resident Evil 4, though I doubt the graphics will be better than the source material this time around. Check after the jump for some more scans!


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Outside of E3: Dead Rising for Wii



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What a bad journalist I am; I didn’t even know that this game existed until today! Konami is making a fighting game based in the Castlevania universe for the Wii, and now we’ve got a few juicy tidbits to speculate over.

Besides being obviously weapon-based and 3D, the game’s visual style is also a bit similar to Soul Calibur, down to the health bars. However there is also some kind of mana/super bar at the bottom of the screen.

So far we know that Simon, Maria, and Alucard will all be playable characters. The character design seems to be more based on stylized shiny anime look of franchise entries like Dawn of Sorrow, rather than the elegant lineart of Symphony of the Night’s concept art. Belts and zippers ahoy! Also, lol wii graphix.

[videogaming247]



Chris 'Taco' Martinkovic

talesgames

This year truly contains more Tales games than one can healthily shake a stick at. On top of Tales of Symphonia 2, Tales of Vesperia, Tales of Hearts, and Tales of the World: Radiant Mythology 2 comes a fifth (That’s right. Five.) Tales game in development. This would be the rumored PS3 Tales game that Famitsu was hinting at awhile back. However, this latest Tales game will be appearing on the Nintendo Wii instead of the Playstation 3, which continues to receive little-to-no love from Namco-Bandai.

Few details are known; Namco-Bandai has yet to announce even a title. However, this will be a “mothership” game, meaning it’s part of the “main” Tales series along with Vesperia and Heart. Normally I’d worry about such a large volume of games coming out in such quick succession, but if Namco-Bandai has the staff and the talent to make each a worthwhile game I’ll be nothing short of ecstatic.

[IGN]



I wish that I had more to say about this video, which shows the first official footage of the much-discussed Mega Man 9, but so far all the rumors have been true. The game is adopting an 8-bit aesthetic, and it looks like it will control much the same as its NES counterparts.

The only new thing I noticed here was our hero riding a spinning cylinder, but it doesn’t look like it has anything to do with some full-blown feature or any kind of evolution of the old formula. Some are already speculating that the WiiWare game will sell as low as a paltry ten dollars. For now, I can’t say that I’m really excited, as the original 8 games in the classic Mega Man style were more than enough for me.

[Joystiq]



Chris 'Taco' Martinkovic

happydance

It’s Famitsu time again! That means we get to take a look at some upcoming games in Japan that we may or may not ever see on this side of the Pacific. It seems Namco-Bandai is trying to take some of the popularity of their iDOLM@STER arcade and Xbox 360 games and put them on what we’re sure is a more lucrative platform in Japan.

Given the oh-so-stereotypical name, Happy Dance Collection looks to be a slightly more interactive idol-music simulator game. Instead of just watching little girls dance you instead dance yourself. It also looks like your Miis can watch and fangasm at how good your avatar dances. The game is set to come out some time this year in Japan. Seeing this Stateside is likely only a pipe dream for some.

[GoNintendo]



Abraham 'Velcor' Duarte

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The new Namco game, “Tales of Symphonia: Dawn of the New World” is been released right now Thursday June 26, 2008 inside many many stores in Japan (Although the Japanese name is “Knights of Ratatosk”). It is a good time to rejoice since this game is also planned to come to the Americas for the Nintendo Wii. I can’t wait to get my hands on this one. And they better keep the multiplayer feature, it was definitely a great, great idea.

Release date in the US hasn’t been announced but I hope it to be scheduled before Christmas!

[Kotaku]



Chris 'Taco' Martinkovic

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This week’s Famitsu brings word of a new RPG for the RPG-starved Wii. Arc Rise Fantasia is the tale of Bright, an up-and-coming mercenary that joins up with the army of the Meridian empire to fight an onslaught of “Contaminant Dragons,” which, as their name implies, contaminate their immediate surroundings after death. Joining him is his childhood friend Alse, a prince, Adele, a magic instructor, and Ryphia, the obligatory naïve girl with a mysterious past and abilities.

More scans and info after the jump.


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Arc Rise Fantasia: Pretty Things On Wii



Chris 'Taco' Martinkovic

What’s more extreme than football (both games), hockey, and demolition derby combined? Is it Barehanded Bear Wrestling? Hell no! It’s Bean Bag Tossing. That’s right. What? It’s not? Meet me outside. We’ll bring the bean bags. BOO-YAH!

Developed by Incredible Technologies, the company behind the classic sports bar trackball game Golden Tee Golf, is porting one of their iconic trackball games to the Wii. Likely a WiiWare title as opposed to something you’d see on shelves, Target Toss Pro: BAGS looks like one of those titles that you can truly enjoy with your friends after having a few (or a few too many) drinks. Sign me up!

No word on when the game will be BA-BOUNCE-ing onto the Wii Shop Channel, but you can count on us to throw down some KA-CHING and picking this title up for some alcohol-fueled fun.

[Siliconera]



Random J

Capcom had unveiled their Wii exclusive title Spyborgs a couple of week ago. But it turns out that Wii will be getting another Capcom exclusive which will be revealed at this year’s e3 event. Capcom have been on a nice run of quality titles as of late, so hopefully their Wii exclusive will be hot and won’t get overlooked like the awesome Zack & Wiki: Quest for Barbaros’ treasure. Let’s just see if Capcom’s exclusives stay as exclusive to Wii as their GameCube ones did.

[Cubed 3]



Chris 'Taco' Martinkovic

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Neverland is bringing their Harvest Moon spin-off onto the Nintendo Wii later this year with Rune Factory Frontier. New screenshots and an official website have emerged from the depths of the internet, showcasing the extremely impressive face-lift the game has received in its platform hop.

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The screens show the return of Raguna and Mint from the first Rune Factory game, which leads us to believe that this takes place sometime between the first and second. The Action/RPG elements that set the subseries apart from Harvest Moon also look fantastic. However, the first game felt like there was too much to do; Raguna would be out of stamina tending the farm before we ever even considered going cave-stomping. Hopefully this is addressed in this game.

No plans for a US release yet, but with the warm reception that the first game got it wouldn’t be surprising to find this one on our shelves sometime next year.

[Wii Fanboy]



Honestly I don’t have much to say about this, but God bless Nintendo’s marketing department.

[GameTrailers.com]



Ivan 'Nahu' Lozano

Still bugged the Wii lacks any media capabilities? Well the buzzing Wii Homebrew scene has the answer! A recently released application called Wii Media borrows a page from XBMC, the famous Xbox media center software, in turning your Wii into a functional media center, being able to play audio and video from an SD card as well as listening to ShoutCast radio online.

This is just the first release of Wii Media, V.01 so don’t expect it to be perfect by any measure. The project is set to go open source after the base code is cleaned up which should speed up development and who knows, in 6 months or so your Wii could be a mean, lean, media machine.

[Wii Media]



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