Showing posts tagged TGS.

Final Fantasy’s seXIII TGS ‘09 trailer

 Final Fantasy XIII TGS '09 trailer

Square Enix released their latest trailer for Final Fantasy XIII at this year’s Tokyo game show. And it’s bloody epic. We’ve got love, heart attack, conflict, pain, talks of death, mecha’s, magic and a warblicious Japanese ballad plying all the while. If you didn’t want this game up until this point, you will after having watched this.

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Suikoden Tierkreis Claims to be Deepest Hand Held RPG of All Time

A new trailer for Konami’s upcoming Suikoden Tierkreis surfaced this morning and I must say that not only does the game look fantastic, it caught me completely off guard. And by this I mean that I haven’t heard much about the game since TGS ‘08. Allbeit Q4 2008 was packed with some heavy-hitting AAA console titles, but there should be no reason for Konami to be hiding/holding this potential handheld gem back, especially if it can hold up to its claim to be the “deepest handheld RPG of all time.” We’ll see if it can hold up to this bold statement come this March when Suikoden Tierkreis hits the Nintendo DS.

We want to hear what you have to say. What is your take on handheld RPGs? Does Suikoden Tierkreis look like a game that you could find yourself becoming obsessed with?

Bungie makes it clear: Recon to be stand-alone title

Recon's hero, looking every bit as badass as MC himself.

Looks like the news just keeps coming from Bungie this week. In an interview with Kotaku, Bungie reps Luke Smith and Brian Jarrard cleared up some misconceptions regarding Recon, the new expansion for Halo 3.

Halo 3: Recon is, for all intents and purposes, Halo 3 with new characters and more stealth. Seeing as how the new hero, an ODST, is nowhere near as badass and tough as the Chief, you’ll have to pick your battles wisely. Which, of course, means stealth. But that’s not the biggest part. According to Kotaku, Recon isn’t DLC, nor is it a title update. It will be released as a full-on stand-alone title, with new achievements, maps, and a new aesthetic. Recon will include more night-time fighting, contributing to the whole stealth feature.

But what does the fact that it’s stand-alone mean? It basically means that the Mythic maps, which were announced with the release of the new achievements, will be released in an upcoming update. Thankfully, we won’t have to wait for Recon for these maps. And no, you will not be able to get an ODST helmet for beating it on Legendary. Sadly.

[From Kotaku]

Halo 3: Recon Announced

Bungie released a new trailer for it’s Halo 3 expansion today, along with multiple new details. The trailer shows the new hero, a so-far nameless Orbital Drop Shock Trooper (ODST), breaking out of a crashed drop pod with what appears to be a new weapon. After a group of Brutes walk past the building he crashed into, our hero leaves the building and heads toward the action.
According to Xbox.com, the expansion, dubbed Recon, will include an all-new campaign, new maps, and new features for the game’s sandbox mode, known as Forge. Sadly, it looks like we’re going to have to wait until Fall 2009 for the new update. But from the looks of it, I can wait.
UPDATE: One of my friends remarked that what I called a “new weapon” looks to be an SMG with a barrel attachment.
[From Xbox.com]

No More Heroes 2: Desperate Struggle announced

In the wake of all of the awesome stuff we’ve seen from TGS, even more stuff keeps coming down the tubes. Namely, the announcement of the sequel to No More Heroes, one of my favorite Wii titles. In the trailer, we see Travis Touchdown, the game’s geeky smart-ass hero, wielding a new beam katana. It looks like he’s about to fight an unknown opponent who has some awesome weaponry at her disposal. At the very end, Travis screams "I’LL BE BACK!" just as the trailer cuts to the title.

I’m definitely looking forward to this. As I stated, NMH was one of my favorite titles for the Wii. Despite the repetitive gameplay and short story, the game had a charm all it’s own, with awesome characters, great boss fights, and a great overall look. No idea on when it’s coming out, but I’m picking it up as soon as it does.

[From Gametrailers]

TGS ‘07: Operation Darkness

OD 01.jpg OD 03.jpg

Here’s something I would like to throw out in the blue: When’s the last time you’ve seen a World War 2 tactical turn-based strategy game where werewolves, zombies and vampires were involved in the army and time period? Thought so. Apart from that faux Grindhouse trailer done by Rob Zombie, that concept has not been used as often as it should. Thank god for Operation Darkness showing up in TGS; this game definitely made skeptical journalists go “huh” in a good way.

Published and possibly developed by Success (an offshoot company of Sega), the game is reminiscent of tactical strategy RPGs like Silent Storm, Jagged Alliance and X-Com. Only instead of aliens and disgruntled mercenaries, there are werewolves, soldiers who transform into werewolves, vampires and zombies. Holding bazookas. Shooting down “Godzilla-size” monsters. While dead Nazis rise up as zombies to kill you.

I think I just wet my pants. All that’s missing is Nick Cage as Fu Man Chu.[IGN]

OD 02.jpg


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Ikaruga & Rez For Live Arcade

REZ.jpg

ikaruga-2.jpg

Taste the awesomeness, bitches!

At Microsoft’s big pre-Tokyo Game Show press release, some upcoming titles were announced for Xbox Live Arcade. Among them are fan favorites Rez and Ikaruga. Yes, you heard me right. Not a What-If, not a dream, not an Alterna-Universe story. Two sought-out games, both from a collector’s and hardcore gamer’s point of view, are going to come out by the first quarter of 2008. According to the press release on Rez in Japan,

“We are excited to announce that Rez will be given a new life, this time in digital form,” said Mizuguchi. “The game will be presented in hi-definition and will be accessible to those who did not have a chance to experience Rez the first time around.

Rez will be presented in HD and in 5.1 Stereo, while Ikaruga’s upgrade is yet to be determined, apart from spiffed-up graphics. At least now we don’t have to pay up to our noses for these two games now. Plus, it gives me more time to think of many other possible releases. Radiant Silvergun, anyone? It’ll be $492 dollars less on Live Arcade.

[News by Kotaku]


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