Showing posts tagged Team-Fortress-2.

Heavy Update is Live, Comes With Sandviches, Boxing Gloves, and Plenty More. (UPDATED)

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UPDATE: Yesterday, when the achievements went live, some users found that they already had a few awarded to them, including yours truly. As far as I know, the only achievements that were affected by the bug were Lenin a Hand, Purge, Five-Second Plan, and Konspicuous Konsumption. As of this morning, Valve revoked the achievements for everyone that had it awarded for free. No news yet on whether or not people who got it legit yesterday still have it or not. Leave a comment if you got it legit and don’t have it today so I can update this if needed. Also, rest assured, if you fall below the achievement count for any of the Heavy unlocks, you will still have them.
 
So, about 10 minutes ago, the Heavy update went live on Valve’s popular FPS Team Fortress 2. The video above is Meet the Sandvich (sic), a preview of the Heavy’s first new unlockable weapon. This gi-normous update comes with the new Arena game mode, a total of 7 maps (A new Payload map, CP_Steel, 2 brand-new Arena maps, and 3 re-tooled maps for Arena mode), 35 new achievements, 3 new weapons, and some important bug fixes. The entire patch notes, plenty of images, and details after the jump.

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Heavy Gets Next Class Update

 

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Not 2 weeks after the Pyro update hit computers everywhere, Valve has already announced that they are working on the next pack of achievements and weapons, this time focusing on the Heavy. On Tuesday, Robin Walker stated on their blog that they would be trying to “make the Heavy more viable when he has no Medic to pair with”.

Robin also said that the real key with the updates, specifically this one, is to make sure they enhance the role of the Heavy without making him overpowered, especially in the oft-used Heavy-Medic combo. Valve is currently planning on releasing updates for all nine of the classes in it’s insanely popular first-person shooter, referring to it as “a large scale modification to the core of the game.” No timeline has been set just yet for the update.

 

[From Shacknews and the Team Fortress blog.]

Pyro update details revealed (UPDATED)

 

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So, this morning, Valve finally dished out the dirt on the Pyro update for it’s awesome first-person shooter, Team Fortress 2. According to Valve, the pack will include 35 achievements, all of which have now been announced. Some of the more notable achievements are “Dance Dance Immolation," (Kill 5 enemies that are taunting) “BarbeQueQ,” (Cause an opponent you are Dominating to leave the server), and “OMGWTFBBQ," (Kill an enemy with a taunt.)

Along with the achievements, the pack will come with 2 of the most popular custom maps created by the community: CP_Fastlane, a fast-paced capture map done in the style of Badlands, and CTF_Turbine, a fun, 2fort-esque CTF map. Even better than both of these, though, is the announcement of the new Pyro weapons. Details, and an even bigger announcement from Valve, after the jump.

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Meet the Sniper released, Pyro updates coming Thursday

Earlier today, Valve released the newest installment in it’s Team Fortress 2 video series, “Meet the Team,” this time focusing on the down to-Earth Sniper. The vid runs 1:40, and is, in my opinion, the best one yet. In the video, the Sniper talks about his job, his standards, and his parent’s disapproval of him being a “crazed gunman”. But that’s not all.

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