Showing posts tagged Tatsunoko vs. Capcom.

Tats ‘n Caps is coming!!

Tatsunoko vs. Capcom is coming!! Poor suckers who only own Wii’s exclusively were made to feel a little left out and like pieces of rubbish when Capcom announced Marvel vs. Capcom 2 would be releasing for the Xbox Live marketplace and the PS network, but not the Virtual console (blame Nintendo and their file size restrictions). But now they can perk right up and rejoice, because Tatsunoko vs. Capcom is breaking out of Japan and is heading for the US and the UK! Can I get a “Yaaaaay!”

After a good 6 months of shedding tears over never getting the opportunity to play this game, Capcom have done what we thought was impossible and gotten the game green lit for a US and UK release. Still no word on if Australia will see the game. But given Capcom being full of awesome as of late – I’m sure gamers down under will be in on some cross over battle action.

Capcom have noted that the game may see additional features not included in the Japanese release of the game. Notably the possibility of extra characters and the all important online play.

If Capcom do not add online for the US release, then I will spit in the face of a Capcom employee. Not any of the ones who helped get the Western release though. Just a miscellaneous one who looks weedy enough that he won’t be able to beat me up. You cannot release a beat ‘em up in this day and age without online play. Unless of course, it’s released on Wii. I guess we best gets to praying again that Capcom include it. Sure, the Wii version would have those bastard Friend codes and be kept in check by Nintendo’s “No communication” policy. But it can’t be any worse than Street Fighter IV. Nobody talks on that game during matches, nobody wants to add you as a Friend or a contact, and the match making and lack of a proper lobby system is crap anyway. So Wii owners will hardly be missing out.

This is great news. Day 1 purchase for me. I may even buy some component cables so I can witness the awesome in ‘not true HD, only up-scaled to 720, but still better than composite signal’ glory.

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