Showing posts tagged PS3.
By: Quiche - On Thursday 26 June 2008 @ 12:05 pm
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You heard right, this ain’t your old bread-and-butter port here. PS3 owners will get a cavalcade of goodies in this version of the game, including new characters, quests, dungeons, endings, costumes, tunes, and concept art!
These upgrades are confirmed for the Japanese version, due out in September 2008, and will probably be in the US port as well, whose date is TBA. In an age of dwindling exclusives, it looks like the PS3 keeps getting more small advantages than was once anticipated. And with titles like Final Fantasy XIII and Valkyria Chronicles on the way, Sony will finally be a strong contender in the RPG arena.
[Kotaku]
I was getting many a Final Fantasy XII vibe from this trailer. I noted a figure that looked like a Judge, a dude who looked like Basch with a longer hair-do, a young poncey man baring a striking resemblance to Vaan, a girl who looked like a bit like Ashe and a city that I swear blind was Rabanastre. Oh…and the bad British accents. Even the game title reminds me of Final Fantasy. I wouldn’t be surprised if we got The last remnant II, The last remnant chronicles, The last remnant II-2 and The last remnant card battle DS.
The game doesn’t look all that good for a Square Enix developed Xbox 360 game though does it? There were times when it genuinely looked like a PS2 game. Plus, the trailer itself was pretty mundane. It lacks the ‘Wow’ factor, because it has a very ’seen it all before’ quality about it. I’m not sure what it is about Square Enix, but they aren’t bringing it graphically on the 360. Infinite undiscovery wasn’t that much of a next-gen looker neither.
It’s great that Square Enix are supporting the Xbox 360 though. They seem to be coming through on their word that this generation they’ll be supporting every system. And this game is bound to have those dust gathered units on shop shelves in Japan finally get sold.
The last remnant will be releasing on both the Xbox 360 and PS3 later this year.
I wasn’t 100% sold on this game before, but after having watching that trailer, I’m now a believer and REALLY want to play this game. Having Ryu’s classic theme kick in towards the end just brought it all home. It would be cool if we got cool revamps of the classic Street Fighter II themes. Sure, they’re as old as hell and have been overplayed to absolute death. But none of the new themes Capcom have given the Street Fighter II crew in the past have ever stuck like their classic themes - despite being funky and not that bad.
As awesome as that trailer was, it didn’t show us everything and there is more. Every character will have their own set of anime style animated sequences!!

So this means the death static JPEG’s of character sliding across the screen for intro’s and endings!! Capcom should’ve been doing this from yonks ago. I think they were possibly one of the only beat ‘em up developers who weren’t putting animated intro’s and endings in their games. But I guess it’s better late than never. The screen shots look really cool. And even though the Street Fighter cast don’t have the richest and most compelling back stories - the animated sequences definitely look as though they’ll be bringing something interesting to the table.
Between the hot graphics, the awesome looking gameplay, the return of classic characters, animated sequences and online play - Street Fighter IV is shaping up to be a must own for fans. If we get an EX+ alpha style Training mode, and Alpha 3’s World tour and Dramatic battle modes - then this game could be the explosive return to form that many have been waiting for.
Street Fighter IV is slated for a tentative July release in arcades, with the Xbox 360 and PlayStation 3 versions set for release in February 2009.
By: Ivan 'Nahu' Lozano - On Saturday 31 May 2008 @ 9:09 pm
This just released new trailer for Street Fighter 4 is pretty amazing. Starting with an ode to the great 2D classics and then showing us some gameplay clips, it frankly makes me feel like searching for the nearest arcade in the middle of the night.
Also I simply love the song! Its so damn heroic, like out of a Rocky soundtrack. I must have it, anyone know the name?
Woah! Look what the Photoshop Disasters blog found out. That girl on the cover of GTA4, who also appeared on the cover of more than one prominent magazine seems to have more quirks than just her suggestive way of licking a lollypop. She has 6 fingers.
It’s interesting, but what is more interesting is that at this very moment, someone in some gaming forum is turning this into some kind of secret hint that’s part of a massive secret campaign by Rockstar, probably relating to GTA6.
As the trailer showed, breakable armour has been brought to the Soul arena! It’s nothing new, because many fighting fans (Sega ones in particular) will recall Fighting Vipers featuring breakable armour and that was released well over 10 years ago. Plus, characters could be placed at a defence disadvantage by being disarmed in Soul blade. But none the less it’s a cool new addition that will change the flow of fights greatly. The armour system works in the exact same way it did in Fighting vipers: with a character able to lose armour from their top, midriff or lower part of their body and their defence dropping as a result. I’m such a picky bastard that I hope the armour stays on the floor when it’s broken off. None of this disappearing into thin air bullshit. This game is rolling on PS3 and Xbox 360 - it better make use of that extra processing power.
As one of the earlier trailers showed, characters will have critical finishers. If a characters soul gauge gets depleted twice, then they’ll be open to get critical finished like a silly sucka. As if ring outs and after K.O grapples weren’t humiliating enough - you can add critical finishers to the list. I can’t wait to see them all. If Seigfried’s Ice slash, Ivy’s alchemist sword blade rape, Voldo’s sex rolly polly bomb and Kilik’s Phoenix smash (these are not official attack names) are anything to go by, you know they’re going to be over the top, razzle dazzle, pyrotechnic laden smackdowns.
I wasn’t really wowed by this game before, but it impresses me more with each new trailer that gets put out. If Namco really fine tune the characters and give the game some substantial game modes - this could be something special. The jury will be out until this game releases on whether this can better the original Soul Calibur on Dreamcast. Perhaps third time will be the charm…
A new Resident Evil 5 trailer has just been released to the public from Captivate ‘08. The trailer features more gameplay than we’ve seen so far, lots of mob action with some really complex crowds. Its good to see the old chainsaw back although I’m not sure what to thing of the continuation of the action prompts. This seems like a much more complex game than what he had seen before.
We also finally discover who the mysterious female character from the latest screenshots was, apparently an African agent of some kind. It’s very clear in the trailer that Chris Redfield will be facing the same virus that appeared in Resident Evil 4. From a previous interview with Jun Takeuchi we now know that this game will focus on what has happened to Chris this last 10 years as well as the origin of this virus and its connection to what’s left of Umbrella, if anything.I think I’m officially hyped, are you hyped? I’m hyped!
Proceed on to watch how Darth Vader rolls in Soul Calibur IV. Stans and fan boys with weak bladders and bowels should proceed with caution…
There you have it! Nothing flashy about how he fights, but I guess it was what we all expected. Darth Vader was no Darth Maul in the fancy fighting department. I’m more amped for seeing Yoda in action, because I know he’ll be more interesting to watch and play as: with all his bouncing around, his speed and his grunts as he attacks and gets hit. Hopefully we’ll get a video of Yoda real soon and possibly one that shows off a couple of Darth Vader’s grapples and throws. You can always rely on Namco to give the Soul Calibur cast a cool looking, over- the-top grapple and throw to humiliate the poor sucker on the receiving end.
I also wonder what Darth Vader’s finishing move will be…

Namco have unveiled 2 brand new characters for their forthcoming Soul title: Goth lolita inspired robot girl Ashlotte and dual Katana wielding beauty Shura, as well as revealing the new look for Soul Calibur III’s Setsuka. It seems big breasts are the watch word for the ladies of Soul Calibur, more so in installment number 4 than ever. Setsuka’s rack has been upgraded to drastic levels just like Ivy’s were and Shura has a big old rack too. Ashlotte’s are quite small and modest, but she is an android and a young one at that. Not that this would stop Namco mind you. They had no qualms about having Xianghua’s big ol’ teenage rack swinging around in Soul Calibur 1.


I’m loving the dual katana wielding chick. Easily one of the best looking new characters so far. It’s probably because she reminds me so much of Taki, who has been my fave character in the Soul series since Soul blade. And also because she reminds me of Psylocke from X-Men - who I’ve always liked and favoured in the Capcom games she featured in.
The character models on the ladies look great (as always), but I still have a nagging issue with the girls all having the same big eyes, round face and zero ethnicity. Setsuka looks like a white woman and not Japanese at all. Shura is the only character I’ve seen in this game with some ethnicity to her facial features. She looks more like Taki than Taki herself because of it.
It’s look as though Soul Calibur IV will have the biggest character roster of them all, which is great. But I just hope Namco balances them all correctly and has them all fight uniquely - because many of the new characters share similar weapons and look to have similar disciplines to the veterans.
The latest issue of famitsu comes loaded with some new images from Resident Evil 5. Image captions and information don’t reveal much except that light mechanics, where moving from a light to dark area and viceversa will play a much more important role than previously hinted at. There is also some talk about previous enemies making a comeback, such as the nosferatu from Code Veronica.
Who’s the girl in the red dress? Could it be you-know-who?
By: tskiller - On Tuesday 6 May 2008 @ 4:50 pm
It is certainly nice to see something that’s not battlefield come out of the fine production studio that is DICE. It is also really nice to actually see some stuff from Mirror’s Edge, a game that looks amazing for such little hype. From what we know, in the utopian future, all electronic communications are monitored for the 1984-esque government, so for a truly secure document to be transmitted, it must be delivered by hand. So, we get all these crazy Asians running on the tops of buildings like madmen. Sign me up!

Given that Square Enix recently vowed they’d be making an effort to release their games worldwide simultaneously, I think we should take a look at the games we hope we’ll be getting around the same time as Japan. Starting with Fabula nova crystallis.
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Fabula nova crystallis: Final Fantasy XIII
MTV’s website has an article about an interesting hands-on session with GTA IV and as the title of the piece says, GTA IV is less like a video game than ever before. A snip from the article:
Shooting a policeman, a criminal or a civilian will cause them to tumble with convincing physics. Shot people look hurt. Cars handle more realistically and more distinctly, depending on the type, making driving feel more true to life. The improved physics and animation make the game feel more real, the player’s actions more fraught with consequence. We stole a car, tried to evade police and fishtailed through an innocent crowd. Our car was damaged. The cops swarmed. And so while trying to drive up a hill, our vehicle simply stalled.
Oh boy they just keep making them murder simulators more realistic huh? But apparently the game can still get pretty slapstick-funny when you make the streets become your bowling alley with rag-doll physics.
April 29 cant come fast enough!
[MTV]
By: Abraham 'Velcor' Duarte - On Sunday 17 February 2008 @ 3:58 pm
I have been saving this one for weeks! As we all know China is the pinnacle of innovation, technology, originality, and hard labor. . .well, that statement is true, just in the hard labor area. Great, vast factories roam the land to give “paying” jobs to the people, and bikes are almost up to par with the human population of China. Don’t we all check under our toys and find the Made in China text under almost 90% of them? Oh yeah, you’ve checked. But we, people from the net, even in our vast knowledge of the originality of a product when we see one, may be fooled by these Oriental magic artifacts of cheapness and copyright infringement I’ll present to you after the break. . .
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China hard on war of consoles. Clones Wii and PS3. Suck hard-time.
Namco have revealed the new(ish) looks and character models for Soul Calibur veterans Seong Mi-Na, Maxi and Yun-Seong.
Seong Mi-Na is asking for a wardrobe malfunction in that outfit, Yun-Seong has me jealous of his 6-pack and if Maxi is made to look anymore like Elvis Namco are going to have to pay the Presley estate some royalties.
Check out high quality images of how the trio look in game below…














