Showing posts tagged platformer.

TGS ‘08: Sonic & the black knight

Garbage is one of many words I’d use to describe how this looks and will end up being. It may be forward of me to jump the gun considering I haven’t played the game, but can you blame me!? Sega have been churning out shitty Sonic games on consoles for 10 years and they don’t look like they’re any closer to getting a game right now than there were back in 1999. It’s beyond a joke. Sega can’t even get a game right where all Sonic has to do is curl into a ball and collect rings really fast, yet they feel they’re adept enough to throw sword fighting into the mix. They should’ve called this game Sonic & the recipe for disaster, because that’s what this game is. Sonic should never be given a sword. EVER!

The game looks bland. The only cool aspects of the trailer was the FMV sequences shown, the way the trailer was edited and the cool music which reminded me of the old Pokémon cartoon theme song. Other than that, it looked like garbage.

Let’s how this recipe for disaster all pans out when the game releases next year.

Mirror’s Edge Teaser – Running Games

It is certainly nice to see something that’s not battlefield come out of the fine production studio that is DICE. It is also really nice to actually see some stuff from Mirror’s Edge, a game that looks amazing for such little hype. From what we know, in the utopian future, all electronic communications are monitored for the 1984-esque government, so for a truly secure document to be transmitted, it must be delivered by hand. So, we get all these crazy Asians running on the tops of buildings like madmen. Sign me up!

A Look Back @ Castle of Illusion and World of Illusion

MMC-Front.gif WOI-front.gif

Double Disney Dip, y’all. Plus, a few post-mortem thoughts on E3. More after the jump.
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