Showing posts tagged Namco.

Sound test Saturday: Ridge racer type 4 - Urban fragments

If you're new here and you like what you see, you may want to subscribe to our RSS feed, and browse around for more fun stuff. Thanks for visiting!

Sound test Saturday: Ridge racer type 4 - Urban fragments Ridge racer type 4 was one of only 2 games in the Ridge racer series I actually liked and played extensively -the first being Rage racer. Believe it or not it was not the allure of short haired, big eyed, mini skirt donning Reiko Nagase. But a mix of the cool gameplay and kick ass soundtracks. Seeing as I’ve mentioned Reiko, I may as well re-cap the short ‘n sweet intro to R4 for those who don’t remember it: Reiko waking up in a hot sweat, turning up her stereo, walking to work, stumbling in a tunnel as her heel breaks and then hitching a ride off of an anonymous man in a really fast car. Gotta love that her!

Then there was the theme song: with a well produced dance beat, a decent vocal, a little Japanesey mid section and the full song clocking in at under 2 minutes - it was more than enough for me to love. The whole of Ridge racer type 4’s soundtrack was pretty top notch. But I couldn’t sing along to any of the other songs, which is why “Urban fragments” ranked out on top.

Listen: Urban fragments

Performed by Kimara Lovelace
R4: Ridge racer type 4 OST
© 1998 Namco

Tekken 6: Bloodline rebellion

First Dark resurrection and now Bloodline rebellion. Namco seem to have caught the bug that had Sega re-release Virtua Fighter 4 and 5 in Evolution and R forms. The new version of Tekken 6 features 2 brand new characters: a dude named Lars Alexandersson and Alisa Bosconovitch and also 2 new stages. Players will also have access to new accessories and have the option to customize the hairstyles of characters. Splendid!!

Tekken 6: Bloodline rebellion - Lars Alexanderson Tekken 6: Bloodline rebellion - Alisa Bosconovitch Tekken 6: Bloodline rebellion screenshot

Lars is some crazy dude who wants to create a new era and has a full name which makes him sound like a member of ABBA. And Alisa doesn’t really have much of a story, though her surname name bares more than a slight resemblance to Dr. Boskonovitch’s. It’s unknown whether or not there’s a relation between the two, but it’s highly likely. Both characters sport a futuristic style and look like they belong in an RPG’s. Lars’ design is somewhat decent - we can work with it. But Alisa looks like a Phantasy star reject. I’m not sure what it is with Namco and their re-release female characters. First Lili and now this Alisa chick. Both look like crap compared to the staple females Nina, Anna, Julia (in the denim mini skirt, cowboy boots and waist coat combo), Xiayou and cool recent addition Asuka.

Tekken 6 doesn’t have a PlayStation 3 release date as of yet, but it goes without saying it will end up on the system at some point and that Bloodline rebellion will be the version of Tekken 6 which gets ported. It will be interesting to see if Namco will let Xbox 360 owners in on the Tekken action; given that Namco spread the Soul Calibur love across both systems and that Sega did the same with Virtua Fighter 5.

Look out for this game in your local arcades. If your arcades are anything like the one I go to, the Tekken 6 machine will be surrounded by guys who eat and sleep on the machine and won’t let anybody else play it.

[The magic box]

Sound test Saturday: Soul blade - The edge of soul

Sound test Saturdays - Soul blade When I first booted up Soul blade and saw the epic intro and heard the theme song, I was in complete awe. Even 12 years later, Soul blade still (in my opinion) ranks as being the ‘Soul’ game that delivered the best opening cinematic and theme song. What was not to love!? Seeing the Soul edge cast handle their business, Sophitia bathing as she cups her perfect breasts, Taki’s chronic jiggling (from the front and back), all backed by a kick ass song laced with orchestrated strings, killer drums, fierce guitars and a hot lead vocal. This is the shit hot anime and video game themes are made of! For me, it’ll never get old. Namco did not miss a beat when it came to creating a lasting first impression when it came Soul blade.

The version below is the full version which features on the official soundtrack and not the edited version which featured in the intro. Enjoy!

Listen: The edge of soul

Performed by Suzi Kim
Soul edge: Khan super session
© 1996 Sony BMG entertainment Japan

Soul Calibur IV: Transcendence trailer

As the trailer showed, breakable armour has been brought to the Soul arena! It’s nothing new, because many fighting fans (Sega ones in particular) will recall Fighting Vipers featuring breakable armour and that was released well over 10 years ago. Plus, characters could be placed at a defence disadvantage by being disarmed in Soul blade. But none the less it’s a cool new addition that will change the flow of fights greatly. The armour system works in the exact same way it did in Fighting vipers: with a character able to lose armour from their top, midriff or lower part of their body and their defence dropping as a result. I’m such a picky bastard that I hope the armour stays on the floor when it’s broken off. None of this disappearing into thin air bullshit. This game is rolling on PS3 and Xbox 360 - it better make use of that extra processing power.

As one of the earlier trailers showed, characters will have critical finishers. If a characters soul gauge gets depleted twice, then they’ll be open to get critical finished like a silly sucka. As if ring outs and after K.O grapples weren’t humiliating enough - you can add critical finishers to the list. I can’t wait to see them all. If Seigfried’s Ice slash, Ivy’s alchemist sword blade rape, Voldo’s sex rolly polly bomb and Kilik’s Phoenix smash (these are not official attack names) are anything to go by, you know they’re going to be over the top, razzle dazzle, pyrotechnic laden smackdowns.

I wasn’t really wowed by this game before, but it impresses me more with each new trailer that gets put out. If Namco really fine tune the characters and give the game some substantial game modes - this could be something special. The jury will be out until this game releases on whether this can better the original Soul Calibur on Dreamcast. Perhaps third time will be the charm…

 

Watch how Yoda rolls in Soul Calibur IV

We’ve already seen Darth Vader in action. Now we gets to see Yoda…

That’s my man right there. Darth Vader looked boring, Yoda looks fun. I could imagine him being a right bastard to fight against though. He’s so small that most attacks will probably go straight over his little green peanut head. It’s going to be interesting to see how throw and grapple animations look on Yoda. He’s of a completely different stature to the rest of the cast - so one does wonder.

If I had to choose between the PS3 and Xbox 360 version, I’d go for the 360. Yoda all the way!

Namco x Capcom Translation Patch Released

In a seemingly out-of-left-field release, the group TransGen has released a Beta ver.2 of their translation patch for the not-so-well-received Strategy/RPG Namco x Capcom. The patch was a year in development and translates the interface, the story, and other in-game text.

Namco_capcom

Being a beta, however, TransGen warns that there are still bugs that cause glitches and even the occasional lockup, so be sure to save often. Now we can finally see how the plot attempts to justify Tales of Destiny’s Stahn joining forces with Dino Crisis’ Regina. One can only hope we’ll be so lucky with dedicated fans willing to translate once the huge crossover game Cross Edge is released.

The patch can be found here.

On a similar note, to those who enjoy Namco x Capcom I strongly encourage you to check out Mugen no Frontier: Super Robot Taisen OG Saga for Nintendo DS. While not a Strategy/RPG like Namco x Capcom or a typical Super Robot Taisen game, the combat works in a very similar manner to NxC.

[TransGen]

New Soul Calibur IV ladies

Soul Calibur IV: Ashlotte, Shura & Setsuka

Namco have unveiled 2 brand new characters for their forthcoming Soul title: Goth lolita inspired robot girl Ashlotte and dual Katana wielding beauty Shura, as well as revealing the new look for Soul Calibur III’s Setsuka. It seems big breasts are the watch word for the ladies of Soul Calibur, more so in installment number 4 than ever. Setsuka’s rack has been upgraded to drastic levels just like Ivy’s were and Shura has a big old rack too. Ashlotte’s are quite small and modest, but she is an android and a young one at that. Not that this would stop Namco mind you. They had no qualms about having Xianghua’s big ol’ teenage rack swinging around in Soul Calibur 1.

Soul Calibur IV screenshot - Ashlotte (image courtesy of Gamersyde) Soul Calibur IV screenshot - Setsuka (image courtesy of Gamersyde)
Soul Calibur IV screenshot - Shura (image courtesy of Gamersyde) Soul Calibur IV screenshot - Shura (image courtesy of Gamersyde)

I’m loving the dual katana wielding chick. Easily one of the best looking new characters so far. It’s probably because she reminds me so much of Taki, who has been my fave character in the Soul series since Soul blade. And also because she reminds me of Psylocke from X-Men - who I’ve always liked and favoured in the Capcom games she featured in.

The character models on the ladies look great (as always), but I still have a nagging issue with the girls all having the same big eyes, round face and zero ethnicity. Setsuka looks like a white woman and not Japanese at all. Shura is the only character I’ve seen in this game with some ethnicity to her facial features. She looks more like Taki than Taki herself because of it.

It’s look as though Soul Calibur IV will have the biggest character roster of them all, which is great. But I just hope Namco balances them all correctly and has them all fight uniquely - because many of the new characters share similar weapons and look to have similar disciplines to the veterans.

[Gamersyde]

3 (not) new faces to Soul Calibur IV

Seong, Max & Yun

Namco have revealed the new(ish) looks and character models for Soul Calibur veterans Seong Mi-Na, Maxi and Yun-Seong.

Seong Mi-Na is asking for a wardrobe malfunction in that outfit, Yun-Seong has me jealous of his 6-pack and if Maxi is made to look anymore like Elvis Namco are going to have to pay the Presley estate some royalties.

Check out high quality images of how the trio look in game below…

Read more!

Wii killed the arcade

The arcade that Wii killedNamco have had to shut down shit loads of their arcades as a result of the dying arcade scene and they’ve blamed the Nintendo Wii.

“A lot of the types of games that people played at an arcade can now be done at home,” said company spokesman Yuji Machida, who added that the vast amount of money being spent by Japanese consumers on Wii consoles and software is likely to be behind the falling rates of money spent at arcades.

Let’s blame the Wii for poverty, famine, Kumi Koda’s career decline and Amy Winehouse’s crack habit whilst we’re at it. Namco are having a right old laugh! The arcade scene has been slowly declining for over a decade. Ever since consoles were able to run games near arcade perfect, people have been spending less money in arcades. It kick started with the PlayStation and the Sega Saturn, and then came to a head with the Dreamcast. Now THAT system right there was an arcade killer if there ever was one. Sega, Capcom and SNK ported their arcade classics to that system like their lives depended on it, and Namco also graced the system with Soul Calibur: a game that may as well have not released in arcades at all. It also didn’t help that Tekken 4 and Soul Calibur II were crap games that got ignored in arcades, Soul Calibur III never got an arcade release until it had been out on the PS2 for several months, Namco wasted money on Mario Kart Arcade GP 2 and that they spent shit loads of money on some super-duper high definition Tekken 6 cabinet. Wii didn’t kill Namco’s arcades, Namco killed Namco’s arcades.

Seriously though, consoles in general killed arcades. They’ve been offering an arcade style experience to gamers for years. But with consoles now becoming a lot more powerful, offering online play and it being expensive to trick an arcade machine out with powerful hardware - there’s little incentive for developers to release games into arcades anymore. I wouldn’t say the arcade scene is completely dead, but it’s definitely on life support. A real shame, because I have many fond memories of heading to my local arcade after school with a bunch of friends, not only for the gaming factor but the social aspect too.

[Next generation]

Soul Calibur IV: Return of the Jedi’s

Now those bonus characters right there most definitely an upgrade from Soul Calibur II’s Heihachi and Spawn. I’d love to know how much Namco Bandai had to pay Lucas arts to include Yoda and Vader, because George would not whore those characters out for cheap.

Oddly enough Yoda actually looks like he fits in. Darth Vader, not so much. You can bet that Yoda is going to be as cheap as hell though. Not only will he be the smallest character in the game meaning that most horizontal attacks will go straight over his head, but he’ll probably be the fastest of the bunch and be able to use the force to push characters back and lob his lightsaber as a projectile. It’d be cool of Yoda and Vader both got their own stages too; something the bonus characters were denied in Soul Calibur II. They wouldn’t fit in with the look of the game whatsoever (unless Yoda’s stage was set on the planet of Dagobah), but it’d be cool none the less. Fitting in sometimes goes out of the window during fan service. Vader most definitely needs to have a stage set on top of a Star destoyer with lots of tie fighters and X-wings battling it out in the background as the Death stars looms in the distance. And of course it wouldn’t be complete without “The imperial march” as the stage’s theme song. Awww yeah!

TGS ‘07: Soul Calibur IV

The latest Soul Calibur IV trailer courtesy of Namco Bandai. Unlike previous videos we actually get a good look at the game in action. Check it out!

 

 

This trailer didn’t really do much for me. Maybe if they showed Ivy’s titties in slow motion like the first trailer I would’ve thought better of it. It looks like all of the other Soul Calibur games really doesn’t it? The SAME animation frames, the SAME stages, the SAME moves, the SAME snazzy light show when a character gets hit. The only thing that seems to have received a major overhaul are the graphics, which look stunning. I bet Nintendo are wishing they’d actually made an effort with the Wii’s graphical capabilities now. Especially given how shitty Soul Calibur legends looks.

Soul Calibur fans have probably already gathered that the new armour clad chick is a new character. Her name is ‘Hildegard Von Krone’ and she looks pretty crap in my opinion. She lacks impact. No where near as original and as eye catching as Ivy was when she was first introduced in Soul Calibur 1. If you use Soul Calibur 3’s character creator you can make a fighter who looks just like her. The same armour, same weapon and everything. I am pretty surprised Namco designed a female character whose breasts aren’t out on display. Usually they’re all about the skimpy, fitted outfits and maximum jiggling for the ladies. She’ll probably have a P2 outfit which has her with her titties out looking like a ho though.

Despite showing ‘2008′ at the end of the trailer, Soul Calibur IV is rumoured to release in Japan at the end of 2007 and every where else some time in 2008.

Meet Bob!

His name is Bob Namco have unveiled the latest fighter to enter the king of iron fist tournament and his name is Bob. Seriously. I’m not joking! The newest addition to Tekken 6 is a fat overweight white dude named Bob. I could laugh and curse on just how awful a character Bob is, but I’m too in love with him. Bob is awesome. Of all the new fighters in Tekken 6 who so far include: a girl that dresses like a boy, a gypsy woman and a matador with a bad perm - Fat, cord and slack wearing Bob is the best. Hopefully Bob will get his own spin off game and a range of plush dolls, key rings and cell phone charms - all in his wide girthed honor.

 

 

 

Brand new Tales of Innocence trailer

Tales of Innocence header

Nahu recently posted news of Namco Bandai releasing a slew of Tales games for the DS, Wii and PSP and now there is brand new trailer of the DS game Tales of Innocence!! I could post the video RIGHT here. But I think I’ll tease you a little today. ;)
 
The vid is after the jump!

Read more!

New Tales Games Announced

image

PSP, PS2, Wii and DS owners in Japan will soon be enjoying new titles on the Tales saga. News from Japanese blog Gemaga, state that Namco will release Tales of Innocence for the DS and a PSP port of Tales of Rebirth. The Wii will get a game based on the hugely acclaimed Tales of Symphonia for the GameCube and the PS2 will be getting one based on Tales of Destiny.

That is a lot of love for the Tales saga which had been a little on the quiet side lately, it gets better since Tales games have a good track record of being brought to the western market, and we could definitely use some nice JRPGs, specially multiplayer JRPGs.

[Joystiq]

Soul Calibur Legends (*Yawn!*)

 

This trailer confirms what many of us thought when we first saw the game. It will be lackluster. Nothing about this game looks all that interesting does it? Perhaps if Namco boosted Ivy’s breast size or had Taki camel toe, then I would’ve taken more of an interest. As it is though, the game looks pretty standard. The lighting effects are non-existent, the areas look like slightly altered stages from Soul Calibur 1 & 2 and the game looks like it’s running on the DreamCast. The co-op mode looks cool, but I’m not keen on the split screen set up. Hopefully this game will allow co-op play online so both players can enjoy playing on a full screen. Voice chat wouldn’t go amiss neither.

You’d think Namco would give up on these kinds of games after the bore fests that where Tekken Force, Devil within and the horrendous Death by degrees. But hopefully Namco will surprise us. Because it actually would be cool if this game didn’t suck balls. I’d still rather have Soul Calibur IV though.

Gamers in the US will be able to get their hands on this game November 6, 2007.

 

Features






Upcoming Releases & Events

Poll

How often do you buy Anime Dvd's, or episodes on itunes or other pay to download sites?

View Results

Loading ... Loading ...
Polls Archive

The Dark Diamond Crew

Abraham 'Velcor' Duarte

Amy Fairchild



Ben 'FBINinja' Schmidt



Chris 'Taco' Martinkovic



David 'KidKobun' Bruno



Ivan 'Nahu' Lozano



Random J



tskiller



Vekter



Listed alphabetically, recently active