Tuesday 10 June 2008 @ 7:24 am | By Chris 'Taco' Martinkovic 4 Comments
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Today in Japan Microsoft held their Xbox 360 Premiere Press Conference. Despite the system’s faltering sales overseas, the event showed that it has the strong third-party developer backing to be the forerunner of this generation of consoles. Take a look to see what’s headed our way after the jump!
If I didn’t know any better I’d swear the game is set in London. The tall clock tower, the nasty public toilets, the desolate railway tracks and a trampy female walking around with a stick and a flashlight. I sure hope the main gal can upgrade that stick and flashlight to a sword and some magicite, otherwise she’s going to have a tough old time staying alive.
The trailer isn’t much to go on really is it? It looks like a anime’d rendition of Silent hill, but with a nicer soundtrack and void of body raping pyramid heads and static radios ringing. But none the less I’m intrigued. It’s definitely a game I’ll be looking out for. It’s usually these low key, back burning titles that aren’t obvious winners that end up surprising gamers and being solid titles.
It’s just nice to know that Namco are working on a J-RPG for Wii. I thought Opoona would satisfy, but Lord knows when that will get a release outside of Japan. And as quirky and as cool as it looks, it probably wasn’t the J-RPG many of us were waiting for. I know it’s about time that a more traditional J-RPG was developed for Wii, but in all fairness these games never release or go into production for a system until it’s been out for a fair old while. So I’ll forgive Namco Bandai for the wait. I think Fragile may be one to watch out for…
Wednesday 21 November 2007 @ 12:01 pm | By Random J 3 Comments
There is no hope for this game. None at all. It’s like Britney Spears. A lost cause. It looks crappy, boring, bland and plain shit. And not including 2 player online co-op was a big mistake. I actually would’ve considered buying this game if it had included it.
And could somebody tell me why Namco keep insisting on including Sophitia in Soul Calibur games? Do Namco not understand she is a boring and uninspired character? I say they have Nightmare stab her with Soul edge and kill her off. We don’t even need her for the titty factor because Ivy and Taki can hold that end up between ‘em. Just have Cassandra replace her and be done with it. We don’t need two blonde haired Athenian bitches in the game. We don’t even need one. They’re both boring.
Soul Calibur Legends released in North America yesterday, though I doubt anybody knew or even cared. I cannot see this game selling huge numbers. If I was the manager of a video game store I wouldn’t even put it out on the shelf. I’d just send all copies of the game back to the supplier and just put out more copies of Super Mario galaxy. I’m sure the more hardcore Soul Calibur fans itching for some beat ‘em up action on Wii will check this game out. But speaking as a Soul Calibur fan who is itching for some beat ‘em up action on Wii, I won’t be checking it out. I would’ve much preferred a Soul Calibur anthology or even a re-release of the original Soul Calibur with Soul Calibur III’s graphics and some online play.