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Kotaku received an anonymous tip yesterday which contained the supposedly complete songlist for Konami’s upcoming band game Rock Revolution. Some interesting things to note are that these are all licenses, and no Konami originals (often the hallmark tracks of Bemani games) are included here.
The tracklist is a believable one, sporting a lot of generic tunes and familiar names to the American rhythm game scene (Foo Fighters, Fall Out Boy, Rush, and The Who). Some songs like “Detroit Rock City,” “Highway Star,” and “Won’t Get Fooled Again,” of course, have already appeared in Rock Band.
A few tracks are a bit of a surprise to see on this kind of list: Lacuna Coil’s “Our Truth” and Dream Theater’s “Pull Me Under” are some metal oddballs that seem a bit out of place. Overall it’s a solid list that will appeal to a lot of people, but at 41 songs, it’s just too little too late, if indeed it is the real deal. Hit the jump for the full list.
Wednesday 9 July 2008 @ 2:55 pm | By Chris 'Taco' Martinkovic
Konami has added the contents of the Konamistyle Special Edition of Quiz Magic Academy DS, the DS incarnation of the strangely popular series of trivia arcade games by the same name. Without a doubt the title is bound to fly off shelves with the combined popularity of the DS in Japan and the fascination with mind training and/or quiz games.
Both the Konamistyle edition and the standard edition include the game and a pencil stylus. The Konamistyle edition also includes a special bag-looking DS Case as well as a full set of character badges, making 16 in total. The standard bundle will run for 4,500 Yen (About $42) while the Konamistyle package will cost you 7,500 ($70). A stateside release is unlikely and the sheer amount of text makes this anything but import-friendly, though.
Not ones to forget the female audience of DS owners, Konami are have released their latest entry into the Tokimeki memorial series! Originally the game had the player step into the shoes of a young man to kick some game amongst some lovely ladies, but the DS version has spun things around and has the gamer now stepping into the shoes of a young lady on a mission to snag a man…
You take control of a girl newly enrolled at a high school. Being the new hot young tottie on the block, you’re pursued by a bunch of guys and your aim is to woo them, have them woo you, play a little hard to get and win over their affections in order to get one of them to confess their love to you. Players can spruce themselves up, hit the gym, get some beauty sleep, participate in extra curricular activities to boost their appeal to the opposite sex pick before heading out to get that all important love confession. During conversations you’ll get a bunch of possible answers, with how you answer determining how much that guy will like you. Everything you do with affect the love meter of your potential boyfriends. Your aim overall is to keep the meter high. If you don’t, you can kiss your love confession goodbye. Guys will get fed up if you date them infrequently, give silly responses in conversations and don’t stroke them enough with the stylus. These guys will also spread the word and f**k things up for you, dropping the love meter for all of the potentials in the process. Damn. It’s just real life!! You’ll also come across girls on campus with whom you’ll converse with, but there’s no option to chat these girls up and engage in some girl on girl action. Neither is there an option to beat a girl down for checking your man.
This game was released in Japan on February 15 and I doubt very much it will get a western release seeing as the Tokimeki memorial has been exclusive to Japan for over 10 years now. I think it was considerate for Konami to think of the Japanese female gamers though, as well gay Japanese guys who wanna kick it with some kakkoii boys. Plus, the DS is the perfect platform for games such as these, so the series is right at home on the system. Dare I say it, this game sounds kinda fun! It sure as hell beats Face training.
Hit the link below to check out an interview where the pretty, but slightly scary looking actress Natsuki Kato declares her love for the game.
Thursday 18 October 2007 @ 10:24 pm | By Jonathan_Leo
If you’ve been around the web this week, you might have heard of a certain “Megaton Announcement” from Capcom. And we get not one, but TWO old-school franchises being developed. One involved Nazis and SuperJoe, while the other paved the road of quarter-circles and lots of quarters being fed to machines back in 1992. Yes, Bionic Commando and Street Fighter IV are confirmed to be coming out hopefully by next year or so. Check out the teasers if you think I’m making this up.
Street Fighter IV: I’ll need actual game footage in the next year if I were to make a tiny bit of judgement. Bionic Commando remake? His arm is about as subtle as a 4-ton sledgehammer. Still, nice to hear from you, old favorites of mine. Also, here’s an in-game video of the first level of Contra 4, developed by Wayforward Games and published by Konami. Mmm…pixel explosions. Good.
Tuesday 25 September 2007 @ 5:45 pm | By Abraham 'Velcor' Duarte
Ahh. . .Konami. Always giving us excellent games; great franchises like Metal Gear, Dance Dance Revolution, Contra, and other great ones that, sadly tend to shine less than others. Axelay is a good example; a vertical/horizontal shooter for the SNES using an unorthodox weapon selection style, great graphics, and very fitting music.
Released in 1992 on the USA, the game went into what I’d like to call an underground game. A game that didn’t even appear on the lowest shelf of your local Toys’R'Us. Hell, I bet it would’ve been an more difficult feat to even see one at your even more local videogame shop (which tend to have a bunch of very underrated games [and obviously, before the Game$top plague]). I’m sorry to say that these gems of Video gaming are that: Gems; one must literally mine through mountains and mountains of old videogames, some of them good, the other lot awfully bad, but I assure you, getting a game this way, the reward seems brighter.
User TheMogX shows us a run of the bosses of the game on Hard mode. Impressive indeed.
Pretty neat, huh? This game gives me so many memories. . .Thank you, thank you, Konami.
Saturday 22 September 2007 @ 1:10 pm | By Random J
Metal Gear Solid 4 looks amazing! This is definitely one of my fave MGS4 trailers so far because we see a lot of the characters who will play their part and boy are there a lot of ‘em! With characters from Metal Gear Solid 1, 2 and 3 making appearances, we can rest assured that the fourth installment will have the biggest cast of characters in a Metal Gear Solid game to date.
With this being the Metal gear Solid’s swan song there are more than a few loose ends to tie up and questions that need to be answered. Will Ocelot finally die? How did Snake age so fast? What the f**k happened to Raiden? Why won’t Vamp just die? Why is Olga’s daughter so damn ugly? Why is Eva still wearing plunging necklines at the age of 70? Is that black man what Michael Jackson would look like if he hadn’t dyed his skin, ruined his face with plastic surgery and kept his pet monkey?
Xbox 360 owners needn’t worry about missing out on some Solid Snake action. I’m pretty sure Metal Gear Solid 4: Supersubsistatenance will probably be releasing for the 360 in late 2008, early 2009.
Don’t worry. Hideo Kojima hasn’t gone all Kingdom Hearts on us. Beauty and the best is the name of the new unit of bosses in Metal Gear Solid 4. Check ‘em out.
The psychotic cybernetic nutcase’s shown in that trailer go by the names of Screaming Mantis, Raging Raven, Laughing Octopus and Crying Wolf. Laughing Octopus is pretty much a rip off of Doctor Octopus from Spider-Man and the rest of ’em look like megazords from the Power Rangers.
Mantis, Raven, Octopus and Wolf were part of the names from the FOXHOUND unit from Metal Gear Solid 1 - I wonder if there is a connection. Hmmm… Ah well! I’m sure the game will feature a 2 hour codec conversation followed by a 45 minute cut scene which explains the whole thing.
So the world finally gets to see Metal Gear Solid 4 in action! Yaaaaay! The game looks brilliant. It doesn’t have me itching to get a PlayStation 3, but I’m a lot more interested in this game than I was initially. From the gameplay footage the game appears to sport the less enclosed areas of MGS3, along with the feel of a Tom Clancy Advanced warfighter game. But undoubtedly we’ll get the usual bunkers and facilities that pop up in every Metal Gear game. Enough of me talking. Check out the awesome video.
This gameplay footage definitely puts Snake’s sexuality in question doesn’t it. It now seems he has a desire for holding onto the penis’s of a male statues, taking soldiers from behind and then grinding over their unconscious bodies, dry humping the floor and fondling other men’s balls at gun point. I guess we should’ve known from the start. His code name along with the title of Snake’s last adventure says it all really: Solid Snake, Snake eater. *slaps forehead* D’uh!!
Everybody will be able to get their mitts on Snake and his dirty old hands at some point next year. At this time it’s still unknown whether this game will appear on the Xbox 360 - but I think we will definitely see it ported to Microsoft’s system by the end of 2008. Probably in the form of Metal Gear Solid 4 Supersubsistence X or something like that.
You’ve got to hand it to Sonic back then. When he made his mark back in the 90s, every third-party videogame company in that era were trying to emulate the “animal-with-attitude” success that Sega wrought with a mascot of their own. Needless to say, the majority were mediocre at best, and best left forgotten at worst. Take a gander at the infamy of such “wonders” like Bubsy the Bobcat, Aero the Acrobat and Awesome Possum if you need further proof.
When Konami jumped on the bandwagon, however, THAT was a whole different story. Creators of revered franchises such as the current Metal Gear Solid, Contra, and Castlevania series, they had a go at the mascot-creating height, and crafted an anthropomorphic opossum by the name of Sparkster, and the action-packed and intense RocketKnight Adventures was born.