Showing posts tagged Arcades.

Wii killed the arcade

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The arcade that Wii killedNamco have had to shut down shit loads of their arcades as a result of the dying arcade scene and they’ve blamed the Nintendo Wii.

“A lot of the types of games that people played at an arcade can now be done at home,” said company spokesman Yuji Machida, who added that the vast amount of money being spent by Japanese consumers on Wii consoles and software is likely to be behind the falling rates of money spent at arcades.

Let’s blame the Wii for poverty, famine, Kumi Koda’s career decline and Amy Winehouse’s crack habit whilst we’re at it. Namco are having a right old laugh! The arcade scene has been slowly declining for over a decade. Ever since consoles were able to run games near arcade perfect, people have been spending less money in arcades. It kick started with the PlayStation and the Sega Saturn, and then came to a head with the Dreamcast. Now THAT system right there was an arcade killer if there ever was one. Sega, Capcom and SNK ported their arcade classics to that system like their lives depended on it, and Namco also graced the system with Soul Calibur: a game that may as well have not released in arcades at all. It also didn’t help that Tekken 4 and Soul Calibur II were crap games that got ignored in arcades, Soul Calibur III never got an arcade release until it had been out on the PS2 for several months, Namco wasted money on Mario Kart Arcade GP 2 and that they spent shit loads of money on some super-duper high definition Tekken 6 cabinet. Wii didn’t kill Namco’s arcades, Namco killed Namco’s arcades.

Seriously though, consoles in general killed arcades. They’ve been offering an arcade style experience to gamers for years. But with consoles now becoming a lot more powerful, offering online play and it being expensive to trick an arcade machine out with powerful hardware - there’s little incentive for developers to release games into arcades anymore. I wouldn’t say the arcade scene is completely dead, but it’s definitely on life support. A real shame, because I have many fond memories of heading to my local arcade after school with a bunch of friends, not only for the gaming factor but the social aspect too.

[Next generation]

Capcom’s new 2D beat ‘em up!

Basara X cross

Sometime ago Capcom put up a website which had nowt but flames and the words “New 2D beat ‘em up”. Many sat with baited breath in the vain hope they might get that sequel to Vampire saviour or the Street Fighter 4 game they’ve been waiting 8 years for. But instead, Capcom have hit us all with Sengoku Basra X cross.

Despite Capcom implying that their new 2D beat ‘em up would be a completely original IP, it actually isn’t at all. Sengoku Basara (known as Devil kings outside of Japan) is a series developed by Capcom. The first game released on the PS2 in 2004 and had a similar game setup to the likes of Ninety-nine nights, Dynasty warriors and Samurai warriors. (i.e slashing hoards of enemies in a Sengoku period setting).

Sengoku Basara X will be the series’ first foray into 2D beat ‘em up territory and in a surprise move the game is being co-developed by both Capcom and Arc system works - who are the team responsible for the Guilty Gear series. So that’s pretty much a guarantee we’ll get some sexy high res graphics and not re-hashed CPS-2 system sprites. :P

There are no trailers or screenshots of the game for us to gloat over, no release date and no word if this game will get a console release. But the game will be beta testing across Japan on July 25 and 26. So expect to see the game in action in the upcoming week!

[the magic-box]

Official website: Basara X cross

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