A Look Back @ Rhythm Tengoku (a.k.a Rhythm Heaven)

3 Comments

boxart_jp_rhythm-tengoku.jpg

Minigames and music conglomerate in one blissful union of addictiveness. Seriously.

Nintendo seems to be the pioneers of the concept of “microgaming”. Take the WarioWare games for instance: string in a bunch of minigames, tie it together so that you only play each game for 5 seconds, impress a bunch of people for a few hours, trade it off on EBGames/ Gamestop the next few days. You can’t blame the gamers, WarioWare proved the theory that short-term ADD minigames strung up in a row can get old fast if the games themselves pose little to no challenge.

Ever wonder what would happen if said series was directed by a real life Japanese music producer with a penchant for experimentation in the fine arts of music? And if those games actually goads you into getting a perfect score? You get a delicious aural-induced hybrid known as Rhythm Tengoku, a 2006 Gameboy Advance title. At first glance, you might be thinking “Ouendan” or “Elite Beat Agents“, but this gem here is a beast of its own.

RT 03.png RT04.png

Basically, you play 5 minigames in a tier to get a feel of what it’s like, then get thrown into one final stage of the tier which mixes up all the 5 minigames in a random order. The kicker? All the games are rhythm-based. Your buttons are the D-pad, the B and the A button. You follow the background music to get the flow of the rhythm, and you press the corresponding button to add in the predetermined beats. This rather strangely-mixed concept is accompanied with a bitchin’ original soundtrack, composed in-house and has an infectiously-catchy feel to it.

Speaking of weird, the actual games itself consist of:

a) A Karate master punching flying objects.

b) A baseball player batting softballs according to the beat, with the background zooming in back & forth to force gamers not to rely too much on the visual cues.

c) A ninja warrior deflecting arrows in feudal Japan

d) A trio of cats in afros doing a clapping performance.

e) A four-man space dancing squad.

Believe me, it gets random as you progress. Shoot grinning dopey ghosts with arrows, help a kimono-wearing schoolgirl clap her way through an Enka melody, assist a trio of rats get to a hunk of cheese; no traces of staleness here, friends. As I mentioned above, this game is not a cakewalk, despite its deceptively simple presentation. In most instances, you have to count the rhythm set to the background music by heart. The game beats into your head the fact that you have to be your own metronome in order to get even a decent rating in the game.

RT06.png RT05.png

And then there’s the art style. Simplicity is the keyword here: the cartoon art style has its charm and would win over any gamer in a heartbeat, hardcore or not. Graphical feedback is striking, particularly if your performance is lacking. The aforementioned trio of cats glare at you if you screw up the clapping motions, and your character on the right gets hit in the beanbag if you screw up the space dancing squad minigame. Despite its Japanese roots and obvious language barrier, it really is that simple to get into the game. Its graphics and simple game mechanics make it accessible to many who might not know their “Halos” to their “Final Fantasies”. These days, people fear what is different, so I urge these dunderheads to take a chance in an import.

Yep, this bad boy got me hooked when I first got it at the Pink Godzilla booth at PAX 07. If you got a DS or Gameboy Advance and in the mood for something way beyond the norm, you definitely can’t go wrong with Rhythm Tengoku.

p.s: Yes, I am aware that the “A Look Back @” series focuses on old games I’ve purchased from a long time ago. Despite recently purchasing this game, it was made last year, and since ‘last year’ is associated with the past tense, that counts as “A Look Back @” article, so bleh to specifics.

RT 02.jpg



Technorati : , , , ,

If You Liked This... Share It!

Share on Facebook! Share on Twitter! Stumble on Stumbleupon! Stumble on Stumbleupon! Digg it!
Or share it by email or anywhere else with

Related Posts



3 Replies to "A Look Back @ Rhythm Tengoku (a.k.a Rhythm Heaven)"

  1. JKTrix says:

    Yeah, I picked this game up shortly after it came out and I love it to death. I only carry 2 GBA carts with my DS–one is this game, and the other is the Expansion Pack for Daigasso Band Brothers.

    The dancing guys are my favourite one. The game comes with stickers, and I put them on the back of my DS.
    http://i46.photobucket.com/albums/f128/JKTrix/stiki.jpg

  2. Gavin says:

    At you the excellent site, a lot of useful info and good design, thank.,

  3. Stanley says:

    Thanks for all you do in helping me fulfill my dreams.,


Leave a Comment!

Subscribe to DDN!

Upcoming Releases & Events

Poll

What do you consider the greatest mobile gaming device?

View Results

Loading ... Loading ...
Polls Archive

We Promise You

  1. We update everyday, every single day or we will do something terribly stupid to entertain you.

  2. We’ll post it so long as its good, even if its old

  3. We reserve the right to judge, mock and ridicule everything and everyone, starting with ourselves.

  4. In case of controversy we will take sides, but provide you with all points of view.

  5. We put you, our readers, above everything. When you speak, we will listen.


The Dark Diamond Crew

Abraham 'Velcor' Duarte



David 'KidKobun' Bruno
Playing around w/ Twitter on my 360...neat.



Ivan 'Nahu' Lozano
I gots the flu (´_ゝ`)



Random J



Sol
Ate a ham sandwich, in desperate need of a twinkie.



Listed alphabetically, recently active

Month's Top Commentators