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Dark Diamond

Archive for November, 2007



Pootie Chang

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I shit you not, readers! Apparently the game developers over at Super Fighter Team just won’t let the Sega Mega Drive/Genesis die; they have released a remake of the Taiwanese RPG game Beggar Prince. Packaged and shipped with cover art, cartridge and all! It’s an RPG based off Mark Twain’s “The Prince and the Pauper,” so if that tickles your fancy, eBay it! They have fixed several bugs, and this is going to be Super Fighter Team’s third and final production run of Beggar Prince (Once in 1996 and the other one, quite recently, in 2006). Since 2006, only 900 copies of the game has sold, and it has proved itself quite a rare game, if not a good one. The final run is being shipped as we speak, so it’s bad news for those of us who And for those of you video game collectors who’d like something else to add to their collection of rare games, here’s one you got to get your hands on.

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[ insert credit ]




Random J

Guitar Hero C64 Somebody out there has decided to make Guitar hero for the Commodore 64. The dude responsible for this pretty neat feat has skills, patience and a clear penchant for wanting to rock out using retro hardware.

This is officially the most ghetto version of Guitar hero ever. Just look at those graphics!! Damn. Well, if it can output in Stereo it’ll have one up over the Wii version of the game.

[Kotaku]



Random J

As was posted here on Dark Diamond a few days ago, Namco Bandai have a brand new RPG in the works for the Nintendo Wii called Fragile. For those who haven’t seen it already, here is the trailer.

If I didn’t know any better I’d swear the game is set in London. The tall clock tower, the nasty public toilets, the desolate railway tracks and a trampy female walking around with a stick and a flashlight. I sure hope the main gal can upgrade that stick and flashlight to a sword and some magicite, otherwise she’s going to have a tough old time staying alive.

The trailer isn’t much to go on really is it? It looks like a anime’d rendition of Silent hill, but with a nicer soundtrack and void of body raping pyramid heads and static radios ringing. But none the less I’m intrigued. It’s definitely a game I’ll be looking out for. It’s usually these low key, back burning titles that aren’t obvious winners that end up surprising gamers and being solid titles.

It’s just nice to know that Namco are working on a J-RPG for Wii. I thought Opoona would satisfy, but Lord knows when that will get a release outside of Japan. And as quirky and as cool as it looks, it probably wasn’t the J-RPG many of us were waiting for. I know it’s about time that a more traditional J-RPG was developed for Wii, but in all fairness these games never release or go into production for a system until it’s been out for a fair old while. So I’ll forgive Namco Bandai for the wait. I think Fragile may be one to watch out for…

[JeuxFrance]

[Official Fragile website]



Abraham 'Velcor' Duarte

 
I couldn’t stop looking, even if it cost a big part of my soul.
 

1:30 a.m. on a wednesday. . .It’s going to be a hell of a day. . .



Random J

Gaming blog Game | Life has just released an exclusive video of the brand new Everybody’s Nintendo channel which launched in Japan yesterday. I won’t bother explaining what this channel is, as all is explained in the video - courtesy of a super happy man. Take a look…

I am digging this channel. I know I’d use it quite a bit, providing Nintendo actually update it exclusively. I am definitely liking the downloading of DS demo’s. This channel could easily be the number 1 resource for the latest media and info on Wii and DS releases. I just hope Nintendo don’t see this channel as an excuse to skimp on their already lacking promotion when it comes to console software. They had better not get complacent and I object to conversations such as this taking place at Nintendo HQ in Kyoto…

Miyamoto: Are we going to promote our new Wii game?
Iwata: F**k that! Just throw a page and a slow ass loading video on the Everybody’s Nintendo channel.
Miyamoto: Word! Let’s go find a bitch to take to a love hotel.
Iwata: Hell yeah! And we’ll make that bitch buy a DS and a copy of WiiFit.

The Everybody’s Nintendo channel has the potential to be a really cool new channel and is probably one of the most useful channels out of the ones Nintendo has releases so far. Even more so than the news and weather channels. I’m not too interested in world news or the weather, but I need to know when certain games are releasing and to see a video of Shigeru Miyamoto explaining why I should give him all my money for a white dinner tray that I stand on and sway from side to side. Yes. I am that sad and that shallow.

There is no date on when the Everybody’s Nintendo channel will release outside of Japan. I’d like to think we’ll all have it by Christmas, but being realistic and knowing how Nintendo roll, the rest of the world probably won’t get it until February or March and that’s if we’re lucky.

[Game | Life]



Random J

SEGA re-releases

Sega may have had their last two consoles assassinated and killed, but they are not about to let the same happen to some of their classic games. Sega are no strangers to re-releasing the oldies, but 2 of the forthcoming re-releases may come as a bit of a shock to some. Or not as the case may be.


Continue Reading »
Sega resurrect a couple of classics



deusex_coverg

 

Not only has Eidos opened up a brand new development studio in Montreal, they have also announced that the new studio will be developing Deus Ex 3! As many of you know, the original Deus Ex was a revolutionary Sci-Fi first person shooter RPG hybrid that had an engrossing storyline, wonderful shooter elements, and non-linear gameplay. Sadly, the same could not be said for its successor, Deux Ex 2: Invisible War, which was largely a flop. Hopefully this game will live up to the original’s name, and raise the bar yet again for FPS/RPG hybrids around the globe. Until then, check out this teaser video:

 

[Gamasutra]



Abraham 'Velcor' Duarte

I can say with the utmost certainty and a smirk in my face that if you like Fighting games, you’ve played any KOF. You haven’t you say? Well, in that case you haven’t seen the sun in the last 14 years either!

The great KOF series, starting as a revival project for SNK’s “Art of Fighting” and “Fatal fury” franchise, featured a lot of familiar faces from the SNK world, Terry “Are-U-Okay” Bogard and Ryo Sakazaki (the true Ryu clone), just to mention two of them, in this new franchise that offered a better way to make big bucks: making it yearly.

But today the topic isn’t how Kyo’s looks are influencing the fashion industry in Japan or how Ash’s emo-gay looks and combos are the cancer killing the KOF franchise; this time we talk about the characters with the best story in KOF. Not the Yashiro team in the Orochi Saga, or the other Ash team fiasco in the 2003 saga, but the Psycho Soldier team (Kensou, Athena, and as of 2007, Momoko).

Released in 1986 for the Arcade, Psycho Soldier is a side-scrolling shooter, where you get tons of power ups and shields to destroy a lot of enemies invading Japan. As you may think, the shields are the famous 4-balls protecting Athena when she does her special power in the KOF series.

It is very important to note that this was the first arcade to feature a full-vocalized song by Kaori Shimizu. My, imagine all the stuff needed to do that in the 1980’s. Wicked. . .and you guessed right, the song is the Psycho Soldier Team song for the KOF game.

One last easter egg for the followers of the Soldiers’ adventures: When getting a certain power-up in Psycho Soldier, Kensou transforms into a dragon and Athena into a Phoenix (Connecting the dots, aren’t we?!)

Here, moffstarr shows us the first minutes of the game. I tell you, if you can play the game, do it, it’s lots of fun!

 



Because no one demanded it, and due to an overdue “A Look Back @” column still in the works, I bring you yet more equations that may amuse or bewilder. I’m surprised Gamers(TM) hasn’t lodge a complaint on my inspired “borrowing” of their shtick. I’ll get on with serious stuff soon, but for now, enjoy:

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Ivan 'Nahu' Lozano

halo_warthog halo_jeep

They say originality is lost and that everything is a copy of something else, regardless of how good of a copy is. For example, Halo is a copy of every other bland Sci-Fi FSP out there and the Jeep Renegade concept car is a shameless copy of the Warthog from Halo. Hopefully since this is a concept car it will never see the light of day, otherwise the first idiot to drive off a bridge with one of this will cause an avalanche of blame towards every halo video ever made. And knowing the Halo demographic… they’d probably be right.

Thanks Unnes!

[Auto Unleashed]



Random J

Club. Nintendo goodies It’s just not fair is it. As if Japan doesn’t get enough of the cool stuff as it is, we’re teased and given constant reminders of the cool shit that is exclusive to the land of the rising sun that we will never, ever, ever get. Unless we either: move to live in Japan or have a Japanese pen pal who is fascinated by our Western being and is willing to Fed Ex all the good stuff with no strings attached.

Club Nintendo in Japan is the absolute shit. Every now and then it has some kick arse merchandise up for grabs and this month see’s some good ‘uns. To commemorate the release of Super Mario Galaxy, Club Nintendo points can be redeemed for a SNES replica classic controller, a copy of the Super Mario Galaxy soundtrack and a Mario calendar! I want that replica controller and 2 CD Super Mario Galaxy soundtrack so BAD!!

North America doesn’t have a Club Nintendo, but Europe does. I can’t even gloat about that, because Club Nintendo Europe is doo doo and it’s not even available to all of the countries within Europe! I’ve never bothered to join it because I don’t see the point unless the goods are as decent as what Club Nintendo Japan offer. I’ve still got the little scratch cards and slips in the cases of my first party games for the GameCube, DS and Wii. So I may sign up and redeem some star points in the vain hope one day I’ll be eligible for a SNES replica classic controller and the Super Mario galaxy soundtrack. Though deep down I know that shit will never be made available for European Club Nintendo members. *sigh* 



Random J

There is no hope for this game. None at all. It’s like Britney Spears. A lost cause. It looks crappy, boring, bland and plain shit. And not including 2 player online co-op was a big mistake. I actually would’ve considered buying this game if it had included it.

And could somebody tell me why Namco keep insisting on including Sophitia in Soul Calibur games? Do Namco not understand she is a boring and uninspired character? I say they have Nightmare stab her with Soul edge and kill her off. We don’t even need her for the titty factor because Ivy and Taki can hold that end up between ‘em. Just have Cassandra replace her and be done with it. We don’t need two blonde haired Athenian bitches in the game. We don’t even need one. They’re both boring.

Soul Calibur Legends released in North America yesterday, though I doubt anybody knew or even cared. I cannot see this game selling huge numbers. If I was the manager of a video game store I wouldn’t even put it out on the shelf. I’d just send all copies of the game back to the supplier and just put out more copies of Super Mario galaxy. I’m sure the more hardcore Soul Calibur fans itching for some beat ‘em up action on Wii will check this game out. But speaking as a Soul Calibur fan who is itching for some beat ‘em up action on Wii, I won’t be checking it out. I would’ve much preferred a Soul Calibur anthology or even a re-release of the original Soul Calibur with Soul Calibur III’s graphics and some online play.

 



Abraham 'Velcor' Duarte

 

guillo

 

In this week’s issue of Weekly Famitsu, word says that Namco Bandai will be releasing a new RPG for the Wii. It’s name: Fragile. It’s being developed by Tri-Crescendo, the great studio who gave us Nintendo fans the masterpieces of Baten Kaitos I & II, and Eternal Sonata for the XBOX360, so expect no less than an awesome and unforgettable experience.

The story revolves around a post-apocalyptic world where Seto, will be in search of survivors. Well, so far so good, I only hope great story-telling and unexpected spin-offs and we’re good!

There seems to be a flashlight item on the game, so expect to use it while pointing at the screen, but no more details about the controls are announced.The game is 30% complete as of today, and it is expected to be finished in 2008, expect the fourth quarter.

Personal Note: I assume Motoi Sakuraba will be in charge of the music department, if not. . .well I hope we get another kind of awesome OST! .

[1up]



Ivan 'Nahu' Lozano

mexican-piracy

Today on the early hours of the morning a group of 300 riot police officers raided Meave street in downtown Mexico City, a place known as a Mecca for piracy, looking to confiscate pirated Video Games and arrest the people behind the operation. Things didn’t go as planned though, as tens of store owners and patrons attacked the police from 5 different flanks. The fight went on for hours until 3AM when the merchants retreated, some people got arrested and a huge amount of consoles, mod-chips, pirated games and even hacked arcades were confiscated. In other news I’m leaving on a plane to go bribe the police evidence depot guard.

[Hechos]



Ivan 'Nahu' Lozano

cardbo

Amazon Japan, in its never ending quest to attract the Otaku crowd comissioned this Amazon-branded Cardbo to Yotsuba&! and Azumanga creator Kiyohiko Azuma. The Cardboard Robot figure is only 2200 Yen, about $20USD and will most likely enjoy a very limited run. Its still a freaking cool homage to two things everyone loves, Amazon boxes and Yotsuba&!

[Amazon / Via Boing Boing]